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effects
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Fixing issues with SSIL artifacts
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2023-02-24 16:13:18 +11:00 |
environment
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Forbid passing multiview sampler to the custom function in shaders
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2023-02-21 11:23:17 +03:00 |
forward_clustered
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Fix issue with default textures requiring arrays when using multiview
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2023-02-22 16:50:58 +11:00 |
forward_mobile
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Use MSAA 2D texture in multipass tonemapper
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2023-03-01 18:59:59 +11:00 |
shaders
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Increase SSAO and SSIL bias to account for variance in mipmap generation
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2023-02-21 10:25:33 -08:00 |
spirv-reflect
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Refactor SPIR-V reflection into a generic RenderingDevice feature
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2022-12-12 14:14:53 +01:00 |
storage_rd
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Use MSAA 2D texture in multipass tonemapper
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2023-03-01 18:59:59 +11:00 |
cluster_builder_rd.cpp
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Fix some SpotLight3D issues (clustering artifacts, light leak)
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2023-01-24 01:08:32 +01:00 |
cluster_builder_rd.h
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
effects_rd.cpp
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Move luminance effect into its own class and use new buffers system
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2023-01-07 14:40:42 +11:00 |
effects_rd.h
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Move luminance effect into its own class and use new buffers system
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2023-01-07 14:40:42 +11:00 |
framebuffer_cache_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
framebuffer_cache_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
pipeline_cache_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
renderer_canvas_render_rd.cpp
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Merge pull request #73478 from NewDefectus/master
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2023-02-21 21:14:51 +01:00 |
renderer_canvas_render_rd.h
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fix normal map not flipping in sprite2D
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2023-01-14 11:51:56 +05:30 |
renderer_compositor_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
renderer_compositor_rd.h
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Forbid passing multiview sampler to the custom function in shaders
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2023-02-21 11:23:17 +03:00 |
renderer_scene_render_rd.cpp
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Merge pull request #69001 from dzil123/fix_rendering_checks
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2023-02-13 21:07:05 +01:00 |
renderer_scene_render_rd.h
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Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
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2023-01-31 20:04:11 +01:00 |
SCsub
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Refactor SPIR-V reflection into a generic RenderingDevice feature
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2022-12-12 14:14:53 +01:00 |
shader_rd.cpp
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Move some worker_thread_pool.h includes out of header files
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2023-02-13 14:02:01 -05:00 |
shader_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.cpp
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |
uniform_set_cache_rd.h
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One Copyright Update to rule them all
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2023-01-05 13:25:55 +01:00 |