virtualx-engine/servers/rendering/renderer_rd
2022-09-01 20:01:45 +10:00
..
effects Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
environment Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
forward_clustered Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
forward_mobile Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
shaders Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
storage_rd Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
cluster_builder_rd.cpp Implement Vector4, Vector4i, Projection 2022-07-23 14:00:01 +02:00
cluster_builder_rd.h Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
effects_rd.cpp Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
effects_rd.h Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
framebuffer_cache_rd.cpp Add a Framebuffer cache 2022-08-05 13:37:29 +02:00
framebuffer_cache_rd.h Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
pipeline_cache_rd.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
pipeline_cache_rd.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
renderer_canvas_render_rd.cpp Fix updating OccluderPolygon shapes 2022-08-29 03:51:53 +02:00
renderer_canvas_render_rd.h Add font LCD sub-pixel anti-aliasing support. 2022-08-23 08:47:21 +03:00
renderer_compositor_rd.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
renderer_compositor_rd.h Add a Framebuffer cache 2022-08-05 13:37:29 +02:00
renderer_scene_render_rd.cpp Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
renderer_scene_render_rd.h Extracting render buffers and changing it to a more generic solution 2022-09-01 20:01:45 +10:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_rd.cpp Rename String plus_file to path_join 2022-08-29 19:38:13 -05:00
shader_rd.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00
uniform_set_cache_rd.cpp Fix typos with codespell 2022-03-31 14:07:29 +02:00
uniform_set_cache_rd.h Add a Framebuffer cache 2022-08-05 13:37:29 +02:00