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2d
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Merge pull request #51235 from AnilBK/awkward-funcs
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2021-12-10 16:58:11 +01:00 |
3d
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VehicleWheel can now return the surface it's colliding with.
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2021-12-10 13:22:02 +01:00 |
animation
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Merge pull request #55572 from aaronfranke/ci-double
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2021-12-10 10:02:38 +01:00 |
audio
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Rename remove() to remove_at() when removing by index
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2021-11-23 18:58:57 -07:00 |
debugger
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
gui
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Merge pull request #55739 from Paulb23/text-edit-base-performance
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2021-12-10 09:46:15 +01:00 |
main
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
resources
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Rename hint_aniso to hint_anisotropy in the shader language
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2021-12-10 17:41:17 +01:00 |
property_utils.cpp
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
property_utils.h
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Unify determination of default property values
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2021-11-07 15:27:47 +01:00 |
register_scene_types.cpp
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Replace String comparisons with "", String() to is_empty()
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2021-12-09 04:48:38 -06:00 |
register_scene_types.h
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Make default/project theme wait for modules before initializing
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2021-11-30 19:09:29 +03:00 |
scene_string_names.cpp
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Add a constant StringName for RESET animation
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2021-12-06 12:26:42 +01:00 |
scene_string_names.h
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Add a constant StringName for RESET animation
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2021-12-06 12:26:42 +01:00 |
SCsub
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Disable Node3D when compiling without 3D and fix disable_3d option
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2021-08-13 08:59:48 -05:00 |