virtualx-engine/editor/import
K. S. Ernest (iFire) Lee 04d43947bf
Add ufbx for FBX importing
This update introduces a new import method for FBX files using ufbx. If the fbx2gltf import fails, it will use the most recently cached scene from the ufbx import. The process is sped up by introducing threads to load the ufbx portion.

Key changes include:

- Support for importing geometry helper nodes in FBX files.
- Addition of cameras and lights with updated names.
- Removal of the fbx importer manager.
- Introduction of ModelDocument3D and updates to its methods.
- Changes to FBX import options and visibility.
- Updating the documentation and handling some errors.
- Store the original non-unique node, mesh and animation names in FBX and glTF.

Co-Authored-By: bqqbarbhg <bqqbarbhg@gmail.com>
2024-02-23 22:33:04 +01:00
..
3d Add ufbx for FBX importing 2024-02-23 22:33:04 +01:00
atlas_import_failed.xpm
audio_stream_import_settings.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
audio_stream_import_settings.h Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
dynamic_font_import_settings.cpp Reorganize code related to editor theming 2024-01-16 11:57:45 +01:00
dynamic_font_import_settings.h Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
editor_import_plugin.cpp Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
editor_import_plugin.h Allow EditorImportPlugin to override can_import_threaded() 2024-01-09 17:30:24 +01:00
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_bmfont.cpp [Bitmap fonts] Add support for scaling. 2023-10-13 12:57:45 +03:00
resource_importer_bmfont.h
resource_importer_csv_translation.cpp Add support for comment column in translation csv 2023-11-07 17:10:50 +08:00
resource_importer_csv_translation.h
resource_importer_dynamic_font.cpp Rename ImportSettings dialogs to have "Dialog" in the name 2023-11-26 22:59:01 -06:00
resource_importer_dynamic_font.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_imagefont.cpp [Font] Allow overriding advances, offsets and kerning in the ImageFont import settings. Fix bitmap font kerning override. 2024-02-13 18:49:47 +02:00
resource_importer_imagefont.h [Font] Allow overriding advances, offsets and kerning in the ImageFont import settings. Fix bitmap font kerning override. 2024-02-13 18:49:47 +02:00
resource_importer_layered_texture.cpp Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_layered_texture.h Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_shader_file.cpp Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-10-08 17:23:33 +02:00
resource_importer_shader_file.h
resource_importer_texture.cpp Improve editor theme generation after the refactor 2024-01-17 15:16:53 +01:00
resource_importer_texture.h Register and cleanup resource importer singletons in a predictable way 2023-08-07 17:49:33 +02:00
resource_importer_texture_atlas.cpp Allow configuring the maximum width for atlas import 2024-02-13 10:30:44 +01:00
resource_importer_texture_atlas.h
resource_importer_texture_settings.cpp Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
resource_importer_texture_settings.h Check if the required texture format is imported in the export dialog 2023-06-20 10:58:34 -05:00
resource_importer_wav.cpp Fixed reading WAV files with odd chunk sizes. 2023-12-04 20:01:34 +01:00
resource_importer_wav.h
SCsub Move 3D scene import classes to their own folder 2024-01-04 11:02:49 -06:00