virtualx-engine/scene/2d
2018-04-28 22:54:54 +02:00
..
animated_sprite.cpp
animated_sprite.h
area_2d.cpp Update an outdated method name in error message 2018-02-19 22:13:46 +01:00
area_2d.h
audio_stream_player_2d.cpp Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D 2018-03-28 22:43:44 +02:00
audio_stream_player_2d.h Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D 2018-03-28 22:43:44 +02:00
back_buffer_copy.cpp
back_buffer_copy.h
camera_2d.cpp Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor works fine). Fix #16095. 2018-01-27 19:37:04 +01:00
camera_2d.h
canvas_item.cpp Prevent visibility notification been called twice in object creation 2018-04-28 22:38:19 +02:00
canvas_item.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Fix minor typo: it's -> its 2018-01-20 20:18:43 +02:00
collision_object_2d.h Before I forget, add warnings on areas without children (should not break anything). 2018-01-18 14:31:07 -03:00
collision_polygon_2d.cpp Fix line thickness for CollisionPolygon2D. 2018-03-28 21:23:42 +02:00
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
joints_2d.cpp
joints_2d.h
light_2d.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp Fix Line2D tile mode for non-square textures 2018-03-28 21:33:49 +02:00
line_2d.h
line_builder.cpp Fix Line2D tile mode for non-square textures 2018-03-28 21:33:49 +02:00
line_builder.h Fix Line2D tile mode for non-square textures 2018-03-28 21:33:49 +02:00
navigation2d.cpp
navigation2d.h
navigation_polygon.cpp
navigation_polygon.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
particles_2d.cpp
particles_2d.h
path_2d.cpp defend Path2D against a null curve 2018-01-22 22:45:38 -06:00
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp Clean up some bad words from code comments 2018-02-22 12:22:41 +01:00
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
screen_button.cpp
screen_button.h
SCsub
sprite.cpp Fix error spam with Sprite has compressed texture 2018-04-28 22:54:54 +02:00
sprite.h Update Sprite when Texture changes 2018-04-28 16:13:28 +02:00
tile_map.cpp Implement missing navgiation polygon debugging in tilemap 2018-04-28 20:03:46 +02:00
tile_map.h Update TileMap when its TileSet changes 2018-04-28 16:25:33 +02:00
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h