c320a82213
The new 'split_libmodules=yes' option is useful to work around linker command line size limitations when linking a huge number of objects. We're currently over 64k chars when linking libmodules.a on Windows with MinGW, which triggers issues as seen in #30892. Even on Linux, we can also reach linker command line size limitations by adding more custom modules. We force this option to True for MinGW on Windows, which fixes #30892. Additional changes to lib splitting: - Fix linking of the split module libs with interdependent symbols, hacking our way into LINKCOM and SHLINKCOM to set the `--start-group` and `--end-group` flags. - Fix Python 3 compatibility in `methods.split_lib()`. - Drop seemingly obsolete condition for 'msys' on 'posix'. - Drop the unnecessary 'split_drivers' as the drivers lib is no longer too big since we moved all thirdparty builds to modules. Co-authored-by: Hein-Pieter van Braam-Stewart <hp@tmm.cx> |
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export | ||
context_gl_windows.cpp | ||
context_gl_windows.h | ||
crash_handler_windows.cpp | ||
crash_handler_windows.h | ||
detect.py | ||
godot.ico | ||
godot.natvis | ||
godot_res.rc | ||
godot_windows.cpp | ||
joypad_windows.cpp | ||
joypad_windows.h | ||
key_mapping_windows.cpp | ||
key_mapping_windows.h | ||
lang_table.h | ||
logo.png | ||
os_windows.cpp | ||
os_windows.h | ||
platform_config.h | ||
platform_windows_builders.py | ||
power_windows.cpp | ||
power_windows.h | ||
SCsub | ||
windows_terminal_logger.cpp | ||
windows_terminal_logger.h |