..
collada
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
doc
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
fileserver
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
icons
Some theme and usability improvements
2017-07-31 13:19:45 -05:00
import
-Added GLTF scene support (still missing animations and .glb extension)
2017-08-02 15:43:49 -03:00
io_plugins
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
plugins
TileMap: Fix infinite loop when trying to bucket-delete empty tiles.
2017-08-03 20:46:13 +02:00
translations
i18n: Update template and sync translations
2017-06-25 14:19:51 +02:00
animation_editor.cpp
Fixed slider centering when using SIZE_EXPAND_FILL.
2017-07-18 01:50:01 -05:00
animation_editor.h
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-22 18:14:08 +07:00
array_property_edit.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
array_property_edit.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp
Temporarily disable the Asset Library
2017-07-25 22:29:42 +02:00
asset_library_editor_plugin.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
call_dialog.cpp
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
call_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
code_editor.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
code_editor.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
connections_dialog.cpp
Merge pull request #8631 from volzhs/editor-theme-custom
2017-05-20 07:16:11 +02:00
connections_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
create_dialog.cpp
Merge pull request #8968 from noshyaar/pr-bug2
2017-05-28 09:29:51 +02:00
create_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
dependency_editor.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
dependency_editor.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_code_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
doc_title_font.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_about.cpp
Label: update min size when regenerate wordcache
2017-07-25 17:06:16 +07:00
editor_about.h
Move About dialog to editor_about.cpp
2017-07-23 00:14:44 +07:00
editor_asset_installer.cpp
Rename Godot-specific resource extensions
2017-06-15 21:35:20 -03:00
editor_asset_installer.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp
Added some missing icons, fixed some ui icons
2017-07-12 14:11:56 -05:00
editor_audio_buses.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_autoload_settings.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
editor_autoload_settings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_data.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
editor_data.h
Make available more informations about editor for Tool Plugins
2017-07-18 17:48:19 +02:00
editor_dir_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_dir_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_export.cpp
custom_features: fix typo
2017-07-20 11:48:00 +02:00
editor_export.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
editor_file_dialog.cpp
Make toggle between thumbnail and list for file dialog on editor
2017-06-14 23:00:39 +09:00
editor_file_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_file_system.cpp
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
editor_file_system.h
Fix EditorFileSystem duplicating root folder in new folders
2017-06-16 23:32:46 +03:00
editor_fonts.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
editor_fonts.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_help.cpp
Icons can now be added inside line edits (Search icon).
2017-07-19 13:23:16 -05:00
editor_help.h
EditorHelp: Help>Class now switch to script editor
2017-05-31 23:54:54 +07:00
editor_icons.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp
BuildSystem: generated files have .gen.extension
2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_log.cpp
New customizable editor theme
2017-05-09 17:46:54 +09:00
editor_log.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp
EditorNameDialog: Remove unnecessary move_child
2017-07-02 12:50:27 +02:00
editor_name_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_node.cpp
-Added GLTF scene support (still missing animations and .glb extension)
2017-08-02 15:43:49 -03:00
editor_node.h
Fix !save_each_scene saving scenes with no filename
2017-07-26 18:57:34 +07:00
editor_path.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_path.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_plugin.cpp
EditorPlugin methods and signals rename
2017-07-20 19:16:34 +02:00
editor_plugin.h
EditorPlugin methods and signals rename
2017-07-20 19:16:34 +02:00
editor_plugin_settings.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
editor_plugin_settings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_profiler.cpp
InputEvent: Renamed "pos" property to "position"
2017-06-03 11:26:39 +02:00
editor_profiler.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
editor_resource_preview.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run.cpp
Revert "Tweak command-line arguments to make them more UNIX-like"
2017-08-02 15:39:04 -03:00
editor_run.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run_native.cpp
Use custom native-run icons for Android and HTML5
2017-06-27 21:06:26 +02:00
editor_run_native.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_run_script.cpp
Add object type hint for docs
2017-07-19 02:03:34 +07:00
editor_run_script.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_scale.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_scale.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_settings.cpp
Added configurable modifier key to activate freelook
2017-07-23 02:13:08 +02:00
editor_settings.h
Add ability to use custom script templates.
2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_sub_scene.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
editor_themes.cpp
Some theme and usability improvements
2017-07-31 13:19:45 -05:00
editor_themes.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
export_template_manager.cpp
Add a few missing copyright headers
2017-04-28 20:16:30 +02:00
export_template_manager.h
Add a few missing copyright headers
2017-04-28 20:16:30 +02:00
file_type_cache.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
file_type_cache.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
filesystem_dock.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
filesystem_dock.h
Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
2017-04-24 22:18:24 +02:00
groups_editor.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
groups_editor.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
import_dock.cpp
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
import_dock.h
-Ability to set default import presets for type
2017-07-23 18:50:25 -03:00
inspector_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
inspector_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
multi_node_edit.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
multi_node_edit.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
node_dock.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
node_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
output_strings.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
output_strings.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
pane_drag.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
pane_drag.h
Multiple 3D viewports are not operational.
2017-06-11 11:29:51 -03:00
progress_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
progress_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
project_export.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
project_export.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
project_manager.cpp
Revert "Tweak command-line arguments to make them more UNIX-like"
2017-08-02 15:39:04 -03:00
project_manager.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
project_settings_editor.cpp
Some theme and usability improvements
2017-07-31 13:19:45 -05:00
project_settings_editor.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
property_editor.cpp
Merge pull request #9990 from GodotExplorer/pr-fix-stretch-ratio
2017-07-31 14:05:56 +02:00
property_editor.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
property_selector.cpp
-Many fixes to VisualScript, fixed property names, etc.
2017-06-30 21:35:05 -03:00
property_selector.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp
Removal of Image from Variant, converted to a Resource.
2017-05-17 07:37:45 -03:00
pvrtc_compress.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
quick_open.cpp
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
quick_open.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
register_exporters.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
reparent_dialog.cpp
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
reparent_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
resources_dock.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
resources_dock.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
run_settings_dialog.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp
correct RMB options for instanced inherited scene
2017-07-28 10:32:49 +02:00
scene_tree_dock.h
Clicking on subscene icon will open it
2017-07-03 16:53:46 +02:00
scene_tree_editor.cpp
Subscene icon tooltip update
2017-07-17 19:58:36 +02:00
scene_tree_editor.h
Clicking on subscene icon will open it
2017-07-03 16:53:46 +02:00
script_create_dialog.cpp
Some theme and usability improvements
2017-07-31 13:19:45 -05:00
script_create_dialog.h
ScriptCreateDialog: fix open error crash, remember template
2017-07-07 20:42:39 +07:00
script_editor_debugger.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
script_editor_debugger.h
Better user expirence with external text editors.
2017-06-27 12:55:16 +08:00
SCsub
Fix Zlib license not extracted
2017-07-18 08:02:56 +07:00
settings_config_dialog.cpp
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
settings_config_dialog.h
Removal of InputEvent as built-in Variant type..
2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00
spatial_editor_gizmos.h
Lots of work on Audio & Physics engine:
2017-07-15 08:32:34 -03:00