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aabb.cpp
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
aabb.h
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Light Baker!
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2014-06-11 10:41:03 -03:00 |
bezier_curve.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
bezier_curve.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
bsp_tree.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
bsp_tree.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
camera_matrix.cpp
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Camera Fixes
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2014-09-15 20:06:37 -03:00 |
camera_matrix.h
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Camera Fixes
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2014-09-15 20:06:37 -03:00 |
face3.cpp
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
face3.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
geometry.cpp
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Huge Amount of BugFix
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2014-10-03 00:10:51 -03:00 |
geometry.h
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Build System Changes
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2014-10-07 01:31:49 -03:00 |
math_2d.cpp
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
math_2d.h
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Small Issues & Maintenance
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2014-08-01 22:10:38 -03:00 |
math_defs.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
math_defs.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
math_funcs.cpp
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- Fix issue #802: randomize() now generate non-zero seed during the first hour of every days, the first minute of every hours and the first second of every minutes.
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2014-10-27 09:58:12 +01:00 |
math_funcs.h
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Make math_funcs.h use lrint on msvc 2013
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2014-02-11 14:19:52 -05:00 |
matrix3.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
matrix3.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
octree.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
plane.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
plane.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
quat.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
quat.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
quick_hull.cpp
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Little Bits
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2014-10-12 02:13:22 -03:00 |
quick_hull.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
SCsub
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
transform.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
transform.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
triangle_mesh.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
triangle_mesh.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
triangulate.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
triangulate.h
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vector3.cpp
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
vector3.h
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3D Physics and Other Stuff
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2014-09-02 23:13:40 -03:00 |