virtualx-engine/scene/3d
PouleyKetchoupp 9758a75221 Fix move_and_collide causing sliding on slopes
Make sure the direction of the motion is preserved, unless the depth is
higher than the margin, which means the body needs depenetration in any
direction.

Also changed move_and_slide to avoid sliding on the first motion, in
order to avoid issues with unstable position on ground when jumping.

Co-authored-by: fabriceci <fabricecipolla@gmail.com>
2021-06-28 17:17:52 -07:00
..
area_3d.cpp Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
area_3d.h Merge pull request #42742 from madmiraal/fix-12215 2021-05-18 20:00:48 +02:00
audio_stream_player_3d.cpp Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
audio_stream_player_3d.h Increase the default AudioStreamPlayer3D unit size to 10 2021-05-06 02:45:46 +02:00
bone_attachment_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
bone_attachment_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_3d.cpp Refactor VisibilityNotifier3D 2021-06-16 18:50:39 -03:00
camera_3d.h Add is_position_in_frustum to Camera3D 2021-06-14 12:03:18 -04:00
collision_object_3d.cpp Rename CollisionObject3D input_event signal position and normal parameters 2021-06-07 08:52:24 +01:00
collision_object_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
collision_polygon_3d.cpp KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
collision_polygon_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_3d.cpp KinematicBody split between new CharacterBody and PhysicsBody 2021-06-04 11:40:36 -07:00
collision_shape_3d.h Create CollisionObject3D debug shapes using RS 2021-05-05 09:12:50 +02:00
cpu_particles_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
cpu_particles_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
decal.cpp Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
decal.h Hide more options of disabled properties 2021-03-03 20:51:35 -03:00
gpu_particles_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gpu_particles_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gpu_particles_collision_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gpu_particles_collision_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
immediate_geometry_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
immediate_geometry_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
light_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
lightmap_gi.cpp Core: Move DirAccess and FileAccess to core/io 2021-06-11 14:52:39 +02:00
lightmap_gi.h Rename GI Classes 2021-06-05 09:28:56 -03:00
lightmap_probe.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmap_probe.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
lightmapper.cpp Implement occlusion culling 2021-04-23 21:45:23 +02:00
lightmapper.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
listener_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
listener_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
mesh_instance_3d.cpp Fix accessing scene tree without checking: MeshInstance3D::create_debug_tangents, GIProbe::bake 2021-05-16 14:01:01 +02:00
mesh_instance_3d.h Expose creating multiple-convex-collision static bodies to GDScript 2021-04-27 06:56:04 +03:00
multimesh_instance_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_3d.cpp Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
navigation_agent_3d.h Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
navigation_obstacle_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_3d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_3d.cpp Add PROPERTY_USAGE_NONE and use it 2021-06-17 19:10:26 -04:00
node_3d.h Merge pull request #49458 from JFonS/fix_unwrap_xform 2021-06-14 18:32:33 +02:00
occluder_instance_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
occluder_instance_3d.h Implement occlusion culling 2021-04-23 21:45:23 +02:00
path_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
path_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_3d.cpp Fix move_and_collide causing sliding on slopes 2021-06-28 17:17:52 -07:00
physics_body_3d.h Fix move_and_collide causing sliding on slopes 2021-06-28 17:17:52 -07:00
physics_joint_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
physics_joint_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
position_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
position_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
proximity_group_3d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
ray_cast_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
ray_cast_3d.h Adding Raycast3D custom debug shape thickness and color 2021-03-04 11:17:26 +01:00
reflection_probe.cpp Tweak dozens of editor property hints for consistency 2021-05-25 02:50:35 +02:00
reflection_probe.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
remote_transform_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
remote_transform_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
SCsub Disable Skeleton3D when compiling without 3D 2021-06-04 08:33:50 -04:00
skeleton_3d.cpp Disable Skeleton3D when compiling without 3D 2021-06-04 08:33:50 -04:00
skeleton_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
skeleton_ik_3d.cpp Rename Variant TRANSFORM to TRANSFORM3D 2021-06-03 07:30:01 -04:00
skeleton_ik_3d.h Rename files and the exposed name for Transform3D 2021-06-03 07:30:01 -04:00
soft_body_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
soft_body_3d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
spring_arm_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
spring_arm_3d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
sprite_3d.cpp Fixed a bunch of connection errors in TextureEditorPlugin 2021-06-12 08:01:02 +03:00
sprite_3d.h Change frame_coords to Vector2i 2021-05-23 21:38:27 +02:00
vehicle_body_3d.cpp Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
vehicle_body_3d.h Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
velocity_tracker_3d.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
velocity_tracker_3d.h Rename Reference to RefCounted 2021-06-11 18:48:42 +02:00
visible_on_screen_notifier_3d.cpp Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
visible_on_screen_notifier_3d.h Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD 2021-06-16 22:01:39 -03:00
visual_instance_3d.cpp Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
visual_instance_3d.h Implement visibility range and dependencies. 2021-06-14 12:17:11 +02:00
voxel_gi.cpp Rename GI Classes 2021-06-05 09:28:56 -03:00
voxel_gi.h Rename GI Classes 2021-06-05 09:28:56 -03:00
voxelizer.cpp Rename GI Classes 2021-06-05 09:28:56 -03:00
voxelizer.h Rename GI Classes 2021-06-05 09:28:56 -03:00
world_environment.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
world_environment.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
xr_nodes.cpp Fixed error spam when XR mode is not enabled and a missed setting rename 2021-06-14 11:05:16 +10:00
xr_nodes.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00