virtualx-engine/misc/dist
Rémi Verschelde 7da532275b Merge pull request #65541 from clayjohn/renderer-setting
Split rendering driver project setting into renderer_name and rendering_driver
2022-09-20 09:43:59 +02:00
..
document_icons [macOS] Update MIME codes and file type names to match "dist/linux/org.godotengine.Godot.xml" definitions. Add missing "shader" type icon. 2021-09-20 13:12:34 +03:00
html [Web] Add missing features warning in editor and export shell. 2022-09-17 11:33:53 +02:00
ios_xcode [iOS] Extend iOS plugins to support Swift runtime 2022-08-09 20:20:54 +03:00
linux Add Greek translation for Linux desktop file 2022-05-06 19:16:45 +03:00
macos Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_template.app/Contents Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
macos_tools.app/Contents Rename OSX to macOS and iPhoneOS to iOS. 2022-07-21 09:37:52 +03:00
shell Split rendering driver project setting into renderer_name and rendering_driver. To differentiate between a driver (e.g. Vulkan or D3D12) and a renderer (e.g. clustered or mobile renderer). 2022-09-19 10:26:10 -07:00
uwp_template
windows Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
project_icon.svg Change logo in the About dialog box (return Godot's teeth) 2021-02-14 18:50:05 +03:00