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build_scripts
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
doc_classes
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Rename the argument tag to param in XML documentation
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2022-08-08 22:34:31 +03:00 |
editor
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
glue
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
icons
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Optimize SVG using svgcleaner --multipass
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2020-10-25 10:02:37 +01:00 |
mono_gd
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
utils
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
.editorconfig
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Add a simple C# .editorconfig
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2021-07-23 17:04:53 -04:00 |
.gitignore
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Make git no longer ignore solution files inside the mono module
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2019-08-12 15:59:06 +02:00 |
__init__.py
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class_db_api_json.cpp
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Make enum/constant binds 64-bit.
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2022-06-17 16:36:26 +03:00 |
class_db_api_json.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
config.py
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
csharp_script.cpp
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
csharp_script.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
Directory.Build.props
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Add C# source generator for a new ScriptPath attribute
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2021-03-06 21:50:32 +01:00 |
godotsharp_defs.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
godotsharp_dirs.cpp
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Rename OSX to macOS and iPhoneOS to iOS.
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2022-07-21 09:37:52 +03:00 |
godotsharp_dirs.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
interop_types.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
managed_callable.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
managed_callable.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
mono_gc_handle.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
mono_gc_handle.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
register_types.cpp
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
register_types.h
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Refactor module initialization
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2022-05-04 17:34:51 +02:00 |
SCsub
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
SdkPackageVersions.props
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Bump Godot.NET.Sdk and SourceGenerators versions
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2021-12-05 15:56:18 +01:00 |
signal_awaiter_utils.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
signal_awaiter_utils.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |