.. |
support
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Rename OSX to macOS and iPhoneOS to iOS.
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2022-07-21 09:37:52 +03:00 |
android_mono_config.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gd_mono.cpp
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
gd_mono.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_assembly.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
gd_mono_assembly.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
gd_mono_cache.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_cache.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_class.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_class.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
gd_mono_field.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_field.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
gd_mono_header.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gd_mono_internals.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gd_mono_internals.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gd_mono_log.cpp
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Narrow FileAccess scope to prevent deadlocks.
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2022-04-12 10:54:39 +03:00 |
gd_mono_log.h
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Rename OSX to macOS and iPhoneOS to iOS.
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2022-07-21 09:37:52 +03:00 |
gd_mono_marshal.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_marshal.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_method.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_method.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_method_thunk.h
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Rename OSX to macOS and iPhoneOS to iOS.
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2022-07-21 09:37:52 +03:00 |
gd_mono_property.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_property.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_utils.cpp
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_utils.h
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
gd_mono_wasm_m2n.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
gd_mono_wasm_m2n.h
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Zero initialize all pointer class and struct members
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2022-04-04 19:49:50 +02:00 |
i_mono_class_member.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
managed_type.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
managed_type.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |