virtualx-engine/scene
2021-03-01 08:34:39 +03:00
..
2d Use a more specific type for Area2D/3D body signals 2021-02-24 00:05:54 -05:00
3d Allow CollisionObject3D to show collision shape meshes 2021-02-24 18:50:13 +01:00
animation Tween: Add null check for target object 2021-02-24 13:37:55 +01:00
audio Don't fade out after pausing unless stream is running 2021-02-18 20:39:08 -08:00
debugger Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
gui Fix GraphEdit connects when graph is zoomed/unzoomed 2021-02-27 20:26:35 +03:00
main [Net] Better EOF handling in HTTPRequest. 2021-02-27 21:51:07 +01:00
resources Removes redundant code from get_input/output/_port_type (visual shaders) 2021-03-01 08:34:39 +03:00
register_scene_types.cpp Reorganize Project Settings 2021-02-18 11:23:34 -03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00