virtualx-engine/editor/plugins
..
tiles
abstract_polygon_2d_editor.cpp
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
animation_blend_tree_editor_plugin.h AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging 2022-12-05 21:03:38 +03:00
animation_library_editor.cpp
animation_library_editor.h
animation_player_editor_plugin.cpp
animation_player_editor_plugin.h
animation_state_machine_editor.cpp
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp
asset_library_editor_plugin.h Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
audio_stream_editor_plugin.cpp
audio_stream_editor_plugin.h Restore AudioStreamEditor class 2022-12-15 10:59:44 +03:00
audio_stream_randomizer_editor_plugin.cpp Add optional arguments to AudioStreamRandomizer 2022-12-20 18:48:02 -05:00
audio_stream_randomizer_editor_plugin.h
bit_map_editor_plugin.cpp
bit_map_editor_plugin.h
bone_map_editor_plugin.cpp
bone_map_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp
canvas_item_editor_plugin.h
cast_2d_editor_plugin.cpp
cast_2d_editor_plugin.h
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_shape_2d_editor_plugin.cpp
collision_shape_2d_editor_plugin.h
control_editor_plugin.cpp Cleanup remaining EditorUndoRedoManager usages 2022-11-24 18:56:22 +01:00
control_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
editor_debugger_plugin.h [Editor] Better expose EditorDebuggerPlugin. 2022-11-14 14:55:22 +01:00
editor_preview_plugins.cpp
editor_preview_plugins.h
editor_resource_conversion_plugin.cpp
editor_resource_conversion_plugin.h
font_config_plugin.cpp
font_config_plugin.h
gdextension_export_plugin.h
gpu_particles_2d_editor_plugin.cpp Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor.cpp
gradient_editor.h
gradient_editor_plugin.cpp
gradient_editor_plugin.h
gradient_texture_2d_editor_plugin.cpp
gradient_texture_2d_editor_plugin.h
input_event_editor_plugin.cpp
input_event_editor_plugin.h Redesign InputEvent editor plugin 2022-04-12 08:30:24 -05:00
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
lightmap_gi_editor_plugin.h
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
material_editor_plugin.h
mesh_editor_plugin.cpp
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp
mesh_instance_3d_editor_plugin.h
mesh_library_editor_plugin.cpp
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp Use forward-declarations in big editor classes 2022-11-29 09:59:43 +01:00
multimesh_editor_plugin.h
navigation_link_2d_editor_plugin.cpp
navigation_link_2d_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_gizmos.cpp
node_3d_editor_gizmos.h
node_3d_editor_plugin.cpp
node_3d_editor_plugin.h
occluder_instance_3d_editor_plugin.cpp
occluder_instance_3d_editor_plugin.h
packed_scene_editor_plugin.cpp
packed_scene_editor_plugin.h
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp
path_3d_editor_plugin.h Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00
physical_bone_3d_editor_plugin.cpp
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp
polygon_2d_editor_plugin.h
polygon_3d_editor_plugin.cpp
polygon_3d_editor_plugin.h
resource_preloader_editor_plugin.cpp
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
root_motion_editor_plugin.h
script_editor_plugin.cpp
script_editor_plugin.h
script_text_editor.cpp
script_text_editor.h
SCsub
shader_editor_plugin.cpp
shader_editor_plugin.h
shader_file_editor_plugin.cpp
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp
skeleton_3d_editor_plugin.h
skeleton_ik_3d_editor_plugin.cpp
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp
sprite_frames_editor_plugin.h
style_box_editor_plugin.cpp
style_box_editor_plugin.h
sub_viewport_preview_editor_plugin.cpp
sub_viewport_preview_editor_plugin.h
text_editor.cpp
text_editor.h
text_shader_editor.cpp
text_shader_editor.h
texture_3d_editor_plugin.cpp
texture_3d_editor_plugin.h
texture_editor_plugin.cpp
texture_editor_plugin.h
texture_layered_editor_plugin.cpp
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp
texture_region_editor_plugin.h
theme_editor_plugin.cpp
theme_editor_plugin.h
theme_editor_preview.cpp
theme_editor_preview.h
version_control_editor_plugin.cpp
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp Add missing != operator to StringName 2022-12-20 17:25:54 +03:00
visual_shader_editor_plugin.h
voxel_gi_editor_plugin.cpp
voxel_gi_editor_plugin.h Use forward-declarations in EditorPlugin where possible 2022-11-11 20:25:51 +01:00