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tiles
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abstract_polygon_2d_editor.cpp
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abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
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animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
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animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
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animation_blend_tree_editor_plugin.h
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AnimationNodeBlendTreeEditor: Fix popup locations when creating nodes with dragging
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2022-12-05 21:03:38 +03:00 |
animation_library_editor.cpp
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animation_library_editor.h
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animation_player_editor_plugin.cpp
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animation_player_editor_plugin.h
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animation_state_machine_editor.cpp
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animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
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animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
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asset_library_editor_plugin.h
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Use forward-declarations in EditorPlugin where possible
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2022-11-11 20:25:51 +01:00 |
audio_stream_editor_plugin.cpp
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audio_stream_editor_plugin.h
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Restore AudioStreamEditor class
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2022-12-15 10:59:44 +03:00 |
audio_stream_randomizer_editor_plugin.cpp
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Add optional arguments to AudioStreamRandomizer
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2022-12-20 18:48:02 -05:00 |
audio_stream_randomizer_editor_plugin.h
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bit_map_editor_plugin.cpp
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bit_map_editor_plugin.h
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bone_map_editor_plugin.cpp
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bone_map_editor_plugin.h
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camera_3d_editor_plugin.cpp
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camera_3d_editor_plugin.h
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canvas_item_editor_plugin.cpp
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canvas_item_editor_plugin.h
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cast_2d_editor_plugin.cpp
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cast_2d_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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control_editor_plugin.cpp
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Cleanup remaining EditorUndoRedoManager usages
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2022-11-24 18:56:22 +01:00 |
control_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
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cpu_particles_2d_editor_plugin.h
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cpu_particles_3d_editor_plugin.cpp
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cpu_particles_3d_editor_plugin.h
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curve_editor_plugin.cpp
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curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_debugger_plugin.cpp
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editor_debugger_plugin.h
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[Editor] Better expose EditorDebuggerPlugin.
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2022-11-14 14:55:22 +01:00 |
editor_preview_plugins.cpp
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editor_preview_plugins.h
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editor_resource_conversion_plugin.cpp
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editor_resource_conversion_plugin.h
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font_config_plugin.cpp
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font_config_plugin.h
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gdextension_export_plugin.h
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gpu_particles_2d_editor_plugin.cpp
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Use forward-declarations in big editor classes
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2022-11-29 09:59:43 +01:00 |
gpu_particles_2d_editor_plugin.h
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gpu_particles_3d_editor_plugin.cpp
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gpu_particles_3d_editor_plugin.h
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gpu_particles_collision_sdf_editor_plugin.cpp
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gpu_particles_collision_sdf_editor_plugin.h
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gradient_editor.cpp
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gradient_editor.h
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gradient_editor_plugin.cpp
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gradient_editor_plugin.h
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gradient_texture_2d_editor_plugin.cpp
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gradient_texture_2d_editor_plugin.h
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input_event_editor_plugin.cpp
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input_event_editor_plugin.h
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Redesign InputEvent editor plugin
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2022-04-12 08:30:24 -05:00 |
light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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lightmap_gi_editor_plugin.cpp
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lightmap_gi_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
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material_editor_plugin.h
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mesh_editor_plugin.cpp
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mesh_editor_plugin.h
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mesh_instance_3d_editor_plugin.cpp
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mesh_instance_3d_editor_plugin.h
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mesh_library_editor_plugin.cpp
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mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
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Use forward-declarations in big editor classes
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2022-11-29 09:59:43 +01:00 |
multimesh_editor_plugin.h
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navigation_link_2d_editor_plugin.cpp
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navigation_link_2d_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
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navigation_polygon_editor_plugin.h
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node_3d_editor_gizmos.cpp
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node_3d_editor_gizmos.h
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node_3d_editor_plugin.cpp
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node_3d_editor_plugin.h
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occluder_instance_3d_editor_plugin.cpp
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occluder_instance_3d_editor_plugin.h
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packed_scene_editor_plugin.cpp
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packed_scene_editor_plugin.h
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packed_scene_translation_parser_plugin.cpp
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packed_scene_translation_parser_plugin.h
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path_2d_editor_plugin.cpp
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path_2d_editor_plugin.h
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path_3d_editor_plugin.cpp
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path_3d_editor_plugin.h
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Use forward-declarations in EditorPlugin where possible
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2022-11-11 20:25:51 +01:00 |
physical_bone_3d_editor_plugin.cpp
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physical_bone_3d_editor_plugin.h
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polygon_2d_editor_plugin.cpp
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polygon_2d_editor_plugin.h
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polygon_3d_editor_plugin.cpp
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polygon_3d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
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resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
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root_motion_editor_plugin.h
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script_editor_plugin.cpp
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script_editor_plugin.h
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script_text_editor.cpp
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script_text_editor.h
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SCsub
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shader_editor_plugin.cpp
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shader_editor_plugin.h
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shader_file_editor_plugin.cpp
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shader_file_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
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skeleton_2d_editor_plugin.h
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skeleton_3d_editor_plugin.cpp
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skeleton_3d_editor_plugin.h
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skeleton_ik_3d_editor_plugin.cpp
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skeleton_ik_3d_editor_plugin.h
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sprite_2d_editor_plugin.cpp
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sprite_2d_editor_plugin.h
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sprite_frames_editor_plugin.cpp
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sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
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style_box_editor_plugin.h
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sub_viewport_preview_editor_plugin.cpp
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sub_viewport_preview_editor_plugin.h
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text_editor.cpp
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text_editor.h
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text_shader_editor.cpp
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text_shader_editor.h
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texture_3d_editor_plugin.cpp
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texture_3d_editor_plugin.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_layered_editor_plugin.cpp
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texture_layered_editor_plugin.h
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texture_region_editor_plugin.cpp
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texture_region_editor_plugin.h
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theme_editor_plugin.cpp
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theme_editor_plugin.h
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theme_editor_preview.cpp
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theme_editor_preview.h
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version_control_editor_plugin.cpp
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version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
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Add missing != operator to StringName
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2022-12-20 17:25:54 +03:00 |
visual_shader_editor_plugin.h
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voxel_gi_editor_plugin.cpp
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voxel_gi_editor_plugin.h
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Use forward-declarations in EditorPlugin where possible
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2022-11-11 20:25:51 +01:00 |