virtualx-engine/platform/android/java
Fredia Huya-Kouadio 194452bf38 Update the logic used to start / stop the GL thread
Currently the GL thread is started / stopped when the activity is respectively resumed / paused. However, according to the `GLSurfaceView` documentation, this should be done instead when the activity is started / stopped, so this change updates the start / stop logic for the GL thread to match the documentation.
2023-12-20 20:38:34 -08:00
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app Update the launchMode for the GodotApp activity to allow other activities to be part of the same task 2023-10-31 19:12:34 -07:00
editor Fix Android editor crash issue 2023-11-03 07:54:04 -07:00
gradle/wrapper Bump the target SDK version to 33 (Android 13) 2023-03-21 19:24:39 -07:00
lib Update the logic used to start / stop the GL thread 2023-12-20 20:38:34 -08:00
nativeSrcsConfigs Add a theme usability setting which updates the touch area of UI elements (e.g: scrollbar) for the editor on touchscreen devices 2023-01-22 07:09:48 -08:00
scripts Cleanup the gradle build configuration 2022-03-28 08:12:55 -07:00
build.gradle Update the gradle build tasks to generate play store builds. 2023-04-27 22:13:00 -07:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
gradlew Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
gradlew.bat Upgrade Android Gradle to version 7.2 2021-10-15 12:51:43 +02:00
settings.gradle Ensure Android Java and Kotlin compile to the same version 2022-06-01 16:24:12 +01:00