virtualx-engine/modules/gridmap
Rémi Verschelde dcdf9008ae
Merge pull request #14676 from NathanWarden/nav_create_to_add
Renamed navmesh_create to navmesh_add since no navmesh is created.
2017-12-16 00:36:47 +01:00
..
doc_classes doc: Fix enum tags thanks to 2bc6db6 2017-11-24 23:16:30 +01:00
config.py doc: Make all module docs self-contained 2017-11-15 21:29:33 +01:00
grid_map.cpp Renamed navmesh/poly_create to navmesh/poly_add since no navmesh is created. 2017-12-15 15:09:06 -05:00
grid_map.h Made built-in identifiers properly constant in shaders. Fixes #14449, closes #14629 2017-12-15 18:24:30 -03:00
grid_map_editor_plugin.cpp Native pan and zoom for macOS 2017-11-21 09:11:39 +01:00
grid_map_editor_plugin.h -Largely rewrote gridmap to simplify it 2017-08-27 16:02:00 -03:00
register_types.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
register_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
SCsub Scons: Build modules in seperate env. 2017-12-13 15:46:35 +01:00