b0d41847ed
It's the recommended way to set those, and is more portable (automatically prepends -D for GCC/Clang and /D for MSVC). We still use CPPFLAGS for some pre-processor flags which are not defines. |
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.. | ||
build_scripts | ||
doc_classes | ||
editor | ||
glue | ||
mono_gd | ||
utils | ||
config.py | ||
csharp_script.cpp | ||
csharp_script.h | ||
godotsharp_defs.h | ||
godotsharp_dirs.cpp | ||
godotsharp_dirs.h | ||
mono_gc_handle.cpp | ||
mono_gc_handle.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
signal_awaiter_utils.cpp | ||
signal_awaiter_utils.h |