virtualx-engine/modules/navigation
smix8 f986b52b3c Make navigation mesh edge connections optional
Makes navigation mesh edge connections optional.
2023-05-11 18:46:34 +02:00
..
editor Improve includes of EditorNode (and everything else) 2023-04-07 18:59:49 +02:00
config.py
godot_navigation_server.cpp Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
godot_navigation_server.h Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_agent.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
nav_agent.h Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
nav_base.h Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_link.cpp Prevent unnecessary navigation map synchronizations 2023-05-11 07:38:16 +02:00
nav_link.h
nav_map.cpp Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_map.h Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_obstacle.cpp Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
nav_obstacle.h Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00
nav_region.cpp Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_region.h Make navigation mesh edge connections optional 2023-05-11 18:46:34 +02:00
nav_rid.h
nav_utils.h Fix NavigationServer internals still using float instead of real_t 2023-03-07 22:10:48 +01:00
navigation_mesh_generator.cpp Fix NavigationMesh baking for HeightMapShape 2023-04-18 20:39:43 +02:00
navigation_mesh_generator.h
register_types.cpp
register_types.h
SCsub Rework Navigation Avoidance 2023-05-10 05:01:58 +02:00