virtualx-engine/modules/mono/editor/GodotTools
Ignacio Etcheverry d53c15b12c Make script class parser errors to not abort the build
As our script class parser is error prone, we should not impede the build from continuing because of a parsing error.
This should be reverted in the future once we switch to Roslyn.
2020-01-21 20:07:26 +01:00
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GodotTools Make script class parser errors to not abort the build 2020-01-21 20:07:26 +01:00
GodotTools.BuildLogger
GodotTools.Core
GodotTools.IdeConnection
GodotTools.ProjectEditor
.gitignore
GodotTools.sln