virtualx-engine/scene
MattUV a55870cd81 Adds an option to move cursor with right click in TextEdit
Fixes #14832
- Added an option in the editor settings/cursor to make the cursor move with right click.
- If the option is activated (true by default), a right click will move the cursor before displaying context menu.
 - If there is a selection, a right click on it will keep it selected, a right click outside it will unselect it.
 - The option is available in textEdit via an inspector property (or via GDScript): caret_moving_by_right_click
 - The option is available in the script editor and the shader editor via the editor settings
 - The documentation has been updated with the new property, and a few other entries in TextEdit.xml.
2017-12-20 09:01:09 +01:00
..
2d Merge pull request #13991 from CyanBlob/master 2017-12-16 16:38:59 +01:00
3d Fix raytrace lightmap bake bias 2017-12-19 17:09:05 -03:00
animation Revert property changes in "[DOCS] AnimationPlayer new props, members/methods" 2017-12-14 00:36:41 +01:00
audio Made Vector::ptrw explicit for writing, compiler was sometimes using the wrong function, 2017-11-25 00:09:40 -03:00
gui Adds an option to move cursor with right click in TextEdit 2017-12-20 09:01:09 +01:00
main Should no longer crash after rebaking, may be a solution to #14795 2017-12-19 09:58:02 -03:00
resources fix for BitmapFont::create_from_fnt to allow loading from file in 2017-12-19 11:02:25 +00:00
register_scene_types.cpp Expose Range, ScrollBar and Slider as virtual. 2017-12-17 15:16:20 -06:00
register_scene_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_string_names.cpp Unify degree members and properties 2017-11-10 12:52:07 +01:00
scene_string_names.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00