virtualx-engine/scene
Juan Linietsky 8be2fabbe5 Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
..
2d Modified damp ranges 2016-05-23 18:23:51 -05:00
3d Changed import workflow 2016-05-27 14:19:11 -03:00
animation remove trailing whitespace 2016-05-21 15:29:25 +02:00
audio -Added configuration warning system for nodes 2016-05-17 18:28:44 -03:00
gui Allow ItemList icons to stretch to max size. 2016-05-24 20:36:46 +02:00
io First version of Profiler 2016-05-21 21:18:16 -03:00
main Changed import workflow 2016-05-27 14:19:11 -03:00
resources Changed import workflow 2016-05-27 14:19:11 -03:00
register_scene_types.cpp Support for dynamic fonts (TTF) 2016-05-01 23:13:06 -03:00
register_scene_types.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
scene_string_names.cpp Changed import workflow 2016-05-27 14:19:11 -03:00
scene_string_names.h Changed import workflow 2016-05-27 14:19:11 -03:00
SCsub Cosmetic fixes to SCons buildsystem 2015-11-01 20:53:26 +01:00