.. |
canvas_item.cpp
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Rename theme properties to include underscores
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2022-04-23 11:16:18 -05:00 |
canvas_item.h
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Restore antialiasing for draw_line
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2022-04-12 13:03:56 +03:00 |
canvas_layer.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
canvas_layer.h
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Added show and hide methods and updated doc API.
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2022-02-15 11:37:41 -03:00 |
http_request.cpp
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Narrow FileAccess scope to prevent deadlocks.
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2022-04-12 10:54:39 +03:00 |
http_request.h
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Make FileAccess and DirAccess classes reference counted.
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2022-04-11 13:28:51 +03:00 |
instance_placeholder.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
instance_placeholder.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
missing_node.cpp
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Implement missing Node & Resource placeholders
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2022-05-03 17:08:09 +02:00 |
missing_node.h
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Implement missing Node & Resource placeholders
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2022-05-03 17:08:09 +02:00 |
node.cpp
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Cleanup metadata usage
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2022-05-06 00:27:10 +02:00 |
node.h
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
resource_preloader.cpp
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
resource_preloader.h
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Remove RES and REF typedefs in favor of spelled out Ref<>
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2022-05-03 01:43:50 +02:00 |
scene_tree.cpp
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Small improvements to get_first_node_in_group()
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2022-04-29 16:14:48 +02:00 |
scene_tree.h
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[Net] Allow branch-specific MultiplayerAPIs.
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2022-04-26 17:22:54 +02:00 |
SCsub
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SCons: Format buildsystem files with psf/black
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2020-03-30 09:05:53 +02:00 |
shader_globals_override.cpp
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Add Vector4 to VisualShader
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2022-04-12 19:09:29 +02:00 |
shader_globals_override.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
timer.cpp
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String: Remove TTR and DTR defines in non-tools build
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2022-03-28 20:26:35 +02:00 |
timer.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
viewport.cpp
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Rename Transform2D "elements" to "columns"
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2022-04-29 08:02:39 -05:00 |
viewport.h
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Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
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2022-05-02 16:28:25 +02:00 |
window.cpp
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Avoid setting sub-window or started project window positions, if it's impossible to get screen rect.
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2022-04-20 11:10:33 +03:00 |
window.h
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Fix using Viewport::warp_mouse within Viewports
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2022-03-28 11:59:40 +02:00 |