virtualx-engine/scene
Juan Linietsky a969e2e6f1 Area2D can now detect overlap with other areas
this should make everything simpler, specially for newcomers to Godot
2015-03-17 00:45:25 -03:00
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2d Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
3d support for 2D shadow casters 2015-03-02 00:54:43 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui New option to send canvas to render buffer 2015-03-16 01:14:59 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main added option to disable automatic clearing of viewport render buffer 2015-02-21 01:35:06 -08:00
resources New option to send canvas to render buffer 2015-03-16 01:14:59 -03:00
register_scene_types.cpp back buffer copy node, to improve on texscreen() 2015-03-12 01:05:50 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
scene_string_names.h Area2D can now detect overlap with other areas 2015-03-17 00:45:25 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00