virtualx-engine/modules/assimp
Juan Linietsky a6f3bc7c69 Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D

Also renamed corresponding files.
2020-03-27 15:21:27 -03:00
..
config.py Add Open Asset Import Library to Godot. 2019-04-05 07:17:52 -07:00
editor_scene_importer_assimp.cpp Renaming of servers for coherency. 2020-03-27 15:21:27 -03:00
editor_scene_importer_assimp.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
godot_update_assimp.sh Updated assimp to commit 1d565b0 with iFire 2019-07-30 18:59:29 +01:00
import_state.h Renamed 2D and 3D nodes to make their types explicit 2020-03-27 14:54:04 +01:00
import_utils.h Style: Set clang-format Standard to Cpp11 2020-03-17 07:36:24 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Adding missing include guards to header files identified by LGTM. 2020-03-23 04:52:36 -04:00
SCsub Multiple changes to DisplayServerX11 2020-03-26 15:49:54 +01:00