virtualx-engine/modules/mono
Ignacio Etcheverry aa3b8f7dbb Fix Godot.Object.ToString() infinite recursion
Should not be using Variant to String conversion as that would call ToString() again
2019-07-08 18:07:20 +02:00
..
build_scripts Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor Fix --generate-mono-glue bug when directory doesn't exist 2019-07-08 18:07:15 +02:00
glue Fix Godot.Object.ToString() infinite recursion 2019-07-08 18:07:20 +02:00
mono_gd Fix --generate-mono-glue bug when directory doesn't exist 2019-07-08 18:07:15 +02:00
utils Fix --generate-mono-glue bug when directory doesn't exist 2019-07-08 18:07:15 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
config.py Mono: Fix SCons options added to the wrong environment 2019-06-04 16:15:00 +02:00
csharp_script.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
csharp_script.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_defs.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_dirs.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
godotsharp_dirs.h Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
mono_gc_handle.cpp Mono: Lifetime fixes for CSharpInstance and instance binding data 2019-02-03 06:47:25 +01:00
mono_gc_handle.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00
register_types.cpp Consistency in resource format saver/loader de-registration 2019-01-10 12:45:57 +01:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
signal_awaiter_utils.cpp Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
signal_awaiter_utils.h Made use of semicolons more consitent, fixed formatting 2019-06-19 15:24:31 +02:00