..
animated_sprite.cpp
Fixed awkwardly named AnimatedSprite Setters.
2021-12-10 17:57:39 +01:00
animated_sprite.h
Fixed awkwardly named AnimatedSprite Setters.
2021-12-10 17:57:39 +01:00
area_2d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
area_2d.h
Return RID instead of Object id in area-body_shape_entered-exited signals.
2021-05-19 10:51:59 +01:00
audio_stream_player_2d.cpp
Add Listener2D
2021-10-05 13:29:59 +02:00
audio_stream_player_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
back_buffer_copy.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
camera_2d.cpp
Fix condition on 'jump to limits' logic
2021-11-29 16:14:04 +01:00
camera_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
canvas_item.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
canvas_item.h
Prevent shaders from generating code before the constructor finishes.
2021-09-21 11:47:51 +01:00
canvas_modulate.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
canvas_modulate.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_object_2d.cpp
Merge pull request #54154 from bjauny/fix_areanotification
2021-10-27 20:38:55 +02:00
collision_object_2d.h
Move collision layer and mask into CollisionObject.
2021-05-08 11:40:57 +01:00
collision_polygon_2d.cpp
Fix unexpected crashes in notification
2021-10-25 11:16:59 +02:00
collision_polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
collision_shape_2d.cpp
Fix unexpected crashes in notification
2021-10-25 11:16:59 +02:00
collision_shape_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
cpu_particles_2d.cpp
Random initial color for all Particle Nodes
2021-12-10 16:35:25 +01:00
cpu_particles_2d.h
Random initial color for all Particle Nodes
2021-12-10 16:35:25 +01:00
joints_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
joints_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_2d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
light_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
light_occluder_2d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
light_occluder_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
line_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
line_builder.cpp
clang-format: Disable alignment of operands, too unreliable
2021-10-28 13:23:38 +02:00
line_builder.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
listener_2d.cpp
Add Listener2D
2021-10-05 13:29:59 +02:00
listener_2d.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
mesh_instance_2d.cpp
Fix MeshInstance2D rect
2021-10-23 11:54:55 +02:00
mesh_instance_2d.h
Fix MeshInstance2D rect
2021-10-23 11:54:55 +02:00
multimesh_instance_2d.cpp
Update CanvasItem when MultiMesh instance transform changes
2021-11-21 12:27:22 -08:00
multimesh_instance_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
navigation_2d.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_2d.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_agent_2d.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_agent_2d.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_obstacle_2d.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_obstacle_2d.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_polygon.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
navigation_polygon.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
node_2d.cpp
Add property value pinning
2021-11-08 17:42:27 +01:00
node_2d.h
Add property value pinning
2021-11-08 17:42:27 +01:00
parallax_background.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_background.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
parallax_layer.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
parallax_layer.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
particles_2d.cpp
GPU Particles (2D + 3D) visibility rect / gizmo optimization for reduced visual clutter
2021-12-10 11:22:44 +01:00
particles_2d.h
GPU Particles (2D + 3D) visibility rect / gizmo optimization for reduced visual clutter
2021-12-10 11:22:44 +01:00
path_2d.cpp
Faster editor line drawing - Path2D and draw_line
2021-10-29 12:40:24 +01:00
path_2d.h
Faster editor line drawing - Path2D and draw_line
2021-10-29 12:40:24 +01:00
physics_body_2d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
physics_body_2d.h
Remove unimplemented methods
2021-11-18 12:47:36 +00:00
polygon_2d.cpp
Fix errors with invalid bone node path in Polygon2D
2021-11-03 17:31:10 +01:00
polygon_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
position_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
position_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
ray_cast_2d.cpp
Fix unexpected crashes in notification
2021-10-25 11:16:59 +02:00
ray_cast_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
remote_transform_2d.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
remote_transform_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
skeleton_2d.cpp
Add option to use handles to RID
2021-12-06 14:43:34 +00:00
skeleton_2d.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
sprite.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
sprite.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
tile_map.cpp
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
tile_map.h
Backport NavigationServer with RVO2 to 3.x
2022-01-05 16:00:56 +01:00
touch_screen_button.cpp
Style: Enforce braces around if blocks and loops
2021-05-05 15:02:01 +02:00
touch_screen_button.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
visibility_notifier_2d.cpp
Fix VisibilityEnabler2D throwing a signal error when process_parent or physics_process_parent are enabled
2021-09-24 19:03:10 +02:00
visibility_notifier_2d.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
y_sort.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00