virtualx-engine/modules/mono
Ignacio Etcheverry a6105c8ea0 Fix ClassDB API portability with some android and editor classes
- `EditorNavigationMeshGenerator` was being registered as part of the Core API,
even after d3f48f88bb. We must make sure to
set Editor as the current ClassDB API type before creating an instance.

- The `VisualScriptEngineSingleton.constant` property has a property hint string
that's different between tools and non-tools builds. This commit makes the
hint string to no longer be set in `_bind_methods`, and to instead set it in
`_validate_property`. This way it's ignored when calculating the API hash.

- `JavaClassWrapper` is now registered in ClassDB on all platforms,
using a dummy implementation on platforms other than Android.
This fixes API portability between Android and other platforms.

- Updated `--class-db-json` command to ignore non-virtual methods that start
with an underscore (see: 4be87c6016).
2020-01-19 20:15:13 +01:00
..
build_scripts Fix msbuild target argument 2019-12-29 17:03:21 -05:00
doc_classes doc: Drop unused <demos> tag 2019-04-19 11:03:46 +02:00
editor Mono/C#: Fix wrong HintPath for package in GodotTools 2020-01-03 15:53:16 +01:00
glue Mono/C#: Add error checks to detect possible Reference leaks 2020-01-13 21:00:07 +01:00
icons [Mono]: the C# script icon is now visible in the editor. 2020-01-03 22:49:22 +01:00
mono_gd Mono/C#: Script interface calls now attach the current thread 2020-01-16 17:47:36 +01:00
utils Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
.gitignore Make git no longer ignore solution files inside the mono module 2019-08-12 15:59:06 +02:00
__init__.py Re-write mono module editor code in C# 2019-07-05 09:38:23 +02:00
class_db_api_json.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
class_db_api_json.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
config.py Mono/C#: WebAssembly support 2019-11-13 21:41:11 +01:00
csharp_script.cpp Fix ClassDB API portability with some android and editor classes 2020-01-19 20:15:13 +01:00
csharp_script.h Mono/C#: Add error checks to detect possible Reference leaks 2020-01-13 21:00:07 +01:00
godotsharp_defs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
godotsharp_dirs.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
mono_gc_handle.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub Mono/C#: Re-structure API solution and GodotTools post-build target 2019-12-28 20:48:55 +01:00
signal_awaiter_utils.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
signal_awaiter_utils.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00