c143f86968
The _init call was buggy anyway and in the end shouldn't be a
thing that's called via ClassDB, it should be something that's
language specific, so we leave this out for the bindings.
In the commit
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.. | ||
godot | ||
config.py | ||
gdnative.cpp | ||
gdnative.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |