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physics
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Merge pull request #93900 from TestSubject06/10106/raycast_info_on_wheels
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2024-08-29 10:36:30 +02:00 |
audio_listener_3d.cpp
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Expose is_part_of_edited_scene()
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2024-04-26 11:49:38 +02:00 |
audio_listener_3d.h
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audio_stream_player_3d.compat.inc
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audio_stream_player_3d.cpp
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Expose AudioStreamPlayer{2D,3D}::set_playing and remove AudioStreamPlayer::{2D,3D}::_is_active
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2024-08-30 17:16:46 +02:00 |
audio_stream_player_3d.h
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Add samples playback support
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2024-06-18 11:06:31 -04:00 |
bone_attachment_3d.compat.inc
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
bone_attachment_3d.cpp
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Add BoneAttachment3D::get_skeleton() method
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2024-08-17 09:35:24 +10:00 |
bone_attachment_3d.h
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Add BoneAttachment3D::get_skeleton() method
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2024-08-17 09:35:24 +10:00 |
camera_3d.cpp
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
camera_3d.h
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
cpu_particles_3d.cpp
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Add cone angle control to particle emission ring shape
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2024-09-02 14:35:51 +02:00 |
cpu_particles_3d.h
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Add cone angle control to particle emission ring shape
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2024-09-02 14:35:51 +02:00 |
decal.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
decal.h
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fog_volume.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
fog_volume.h
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gpu_particles_3d.cpp
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Fix GPUParticles Inherit Velocity breaking with physics movement
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2024-07-02 01:46:57 +02:00 |
gpu_particles_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
gpu_particles_collision_3d.cpp
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[Core] Add scalar versions of Vector* min/max/clamp/snap(ped)
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2024-05-02 10:31:13 +02:00 |
gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
importer_mesh_instance_3d.h
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Move 3D-only resources to their own folder
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2024-02-26 05:23:04 -06:00 |
label_3d.cpp
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Improve Editor Inspector/Theme item lookup performance
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2024-08-20 13:39:40 -04:00 |
label_3d.h
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light_3d.cpp
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light_3d.h
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lightmap_gi.cpp
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Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rotation-bake
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2024-08-16 10:35:13 +02:00 |
lightmap_gi.h
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
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2024-07-13 13:10:04 +02:00 |
marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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Add option to bake a mesh from animated skeleton pose
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2024-09-03 22:16:05 +02:00 |
mesh_instance_3d.h
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Add option to bake a mesh from animated skeleton pose
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2024-09-03 22:16:05 +02:00 |
multimesh_instance_3d.cpp
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Fixed Timestep Interpolation: MultiMesh
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2024-08-18 17:14:59 +02:00 |
multimesh_instance_3d.h
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Fixed Timestep Interpolation: MultiMesh
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2024-08-18 17:14:59 +02:00 |
navigation_agent_3d.cpp
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_agent_3d.h
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Fix physics tick counter
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2024-07-07 19:04:05 +02:00 |
navigation_link_3d.cpp
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_link_3d.h
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Add NavigationLink function to change navigation map
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2024-08-15 22:37:02 +02:00 |
navigation_obstacle_3d.cpp
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_obstacle_3d.h
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Add NavigationObstacle options to affect and carve navigation mesh
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2024-03-15 01:45:44 +01:00 |
navigation_region_3d.cpp
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Change 3D navigation edge connection margin debug to only show virtual edge
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2024-06-09 17:02:22 +02:00 |
navigation_region_3d.h
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node_3d.cpp
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
node_3d.h
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
occluder_instance_3d.cpp
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
occluder_instance_3d.h
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Remove empty bind_methods()
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2024-08-15 08:24:32 +02:00 |
path_3d.cpp
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Add error checks for bad configuration in PathFollow2D/3D set_progress_ratio
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2024-09-04 18:07:49 +02:00 |
path_3d.h
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physical_bone_simulator_3d.cpp
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Fix physical bone update without simulating
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2024-08-29 18:29:15 +09:00 |
physical_bone_simulator_3d.h
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Fix physical bone update without simulating
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2024-08-29 18:29:15 +09:00 |
reflection_probe.cpp
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
reflection_probe.h
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
remote_transform_3d.cpp
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Propagate reset_physics_interpolation through RemoteTransform2D/3D
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2024-05-28 20:23:25 +02:00 |
remote_transform_3d.h
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SCsub
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Split monolithic physics class files
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2024-02-27 11:18:16 +01:00 |
skeleton_3d.compat.inc
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Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count.
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2024-02-25 05:24:48 -06:00 |
skeleton_3d.cpp
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Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true
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2024-08-19 14:34:09 +02:00 |
skeleton_3d.h
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Re-add Skeleton3D::animate_physical_bones
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2024-07-14 14:24:25 +09:00 |
skeleton_ik_3d.cpp
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
skeleton_ik_3d.h
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Add SkeletonIK3D get/set_interpolation compat from #87888
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2024-04-18 01:49:12 -07:00 |
skeleton_modifier_3d.cpp
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Fix incorrect warning on SkeletonModifier
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2024-08-15 16:53:18 +09:00 |
skeleton_modifier_3d.h
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Allow users to override SkeletonModifier3D._process_modification
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2024-05-09 19:48:56 -07:00 |
soft_body_3d.cpp
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Merge pull request #86310 from jirisvd/fix-softbody-reload
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2024-08-16 14:31:45 +02:00 |
soft_body_3d.h
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sprite_3d.cpp
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Cleanup of raw nullptr checks with Ref
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2024-08-31 15:01:09 +02:00 |
sprite_3d.h
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Optimise Object's get_argument_options
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2024-02-29 18:00:54 +01:00 |
velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
visual_instance_3d.h
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Fixed Timestep Interpolation (3D)
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2024-07-07 22:15:23 +02:00 |
voxel_gi.cpp
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Use Core/Scene stringnames consistently
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2024-05-13 23:41:07 +02:00 |
voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
world_environment.cpp
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world_environment.h
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xr_body_modifier_3d.cpp
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Subscribe to correct tracker signals
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2024-04-22 18:40:18 -04:00 |
xr_body_modifier_3d.h
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Subscribe to correct tracker signals
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2024-04-22 18:40:18 -04:00 |
xr_face_modifier_3d.cpp
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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2024-04-18 20:04:01 -04:00 |
xr_face_modifier_3d.h
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Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility.
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2024-04-18 20:04:01 -04:00 |
xr_hand_modifier_3d.cpp
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Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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2024-09-05 00:14:55 -04:00 |
xr_hand_modifier_3d.h
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Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
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2024-09-05 00:14:55 -04:00 |
xr_nodes.cpp
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Change hand tracking project settings and finetune show_when_tracked
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2024-08-20 11:12:52 +10:00 |
xr_nodes.h
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Change hand tracking project settings and finetune show_when_tracked
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2024-08-20 11:12:52 +10:00 |