.. |
collada
|
fix collada crash on invalid (blender internal expored...) file, fixes #6222
|
2017-08-08 08:14:51 -03:00 |
doc
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
fileserver
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
icons
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
import
|
Merge pull request #10015 from marcelofg55/master
|
2017-08-07 23:11:35 +02:00 |
io_plugins
|
Revert "fixed loading old theme styleboxes"
|
2017-08-07 16:00:34 -03:00 |
plugins
|
Moved mirror and rotations to the tile mapen, to avoid taking up too much toolbar space, fixes #6461
|
2017-08-08 22:46:26 -03:00 |
translations
|
i18n: Update template and sync translations
|
2017-06-25 14:19:51 +02:00 |
animation_editor.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
animation_editor.h
|
Clang-formatting *.cpp and *.h (some files excluded)
|
2017-07-22 18:14:08 +07:00 |
array_property_edit.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
array_property_edit.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
asset_library_editor_plugin.cpp
|
Revert "fixed loading old theme styleboxes"
|
2017-08-07 16:00:34 -03:00 |
asset_library_editor_plugin.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
call_dialog.cpp
|
Rename [gs]et_pos to [gs]et_position for Controls
|
2017-04-10 08:27:34 +02:00 |
call_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
code_editor.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
code_editor.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
connections_dialog.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
connections_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
create_dialog.cpp
|
Merge pull request #8968 from noshyaar/pr-bug2
|
2017-05-28 09:29:51 +02:00 |
create_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
dependency_editor.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
dependency_editor.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_code_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
doc_title_font.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_about.cpp
|
Label: update min size when regenerate wordcache
|
2017-07-25 17:06:16 +07:00 |
editor_about.h
|
Move About dialog to editor_about.cpp
|
2017-07-23 00:14:44 +07:00 |
editor_asset_installer.cpp
|
Rename Godot-specific resource extensions
|
2017-06-15 21:35:20 -03:00 |
editor_asset_installer.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_audio_buses.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
editor_audio_buses.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_autoload_settings.cpp
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
editor_autoload_settings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_data.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_data.h
|
Make available more informations about editor for Tool Plugins
|
2017-07-18 17:48:19 +02:00 |
editor_dir_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_dir_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_export.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_export.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
editor_file_dialog.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_file_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_file_system.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_file_system.h
|
Fix EditorFileSystem duplicating root folder in new folders
|
2017-06-16 23:32:46 +03:00 |
editor_fonts.cpp
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
editor_fonts.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_help.cpp
|
Revert "fixed loading old theme styleboxes"
|
2017-08-07 16:00:34 -03:00 |
editor_help.h
|
editor: update helps and script panel on theme could change.
|
2017-08-04 14:57:15 +02:00 |
editor_icons.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_initialize_ssl.cpp
|
BuildSystem: generated files have .gen.extension
|
2017-06-25 07:55:01 +07:00 |
editor_initialize_ssl.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_log.cpp
|
Merge pull request #10164 from djrm/pr_theme_fixes
|
2017-08-10 10:46:05 +02:00 |
editor_log.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_name_dialog.cpp
|
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
|
2017-08-06 16:26:07 +03:00 |
editor_name_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_node.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
editor_node.h
|
Fix !save_each_scene saving scenes with no filename
|
2017-07-26 18:57:34 +07:00 |
editor_path.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
editor_path.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_plugin.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_plugin.h
|
EditorPlugin methods and signals rename
|
2017-07-20 19:16:34 +02:00 |
editor_plugin_settings.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
editor_plugin_settings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_profiler.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
editor_profiler.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
editor_reimport_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_reimport_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_resource_preview.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_resource_preview.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
editor_run.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run_native.cpp
|
Use custom native-run icons for Android and HTML5
|
2017-06-27 21:06:26 +02:00 |
editor_run_native.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_run_script.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
editor_run_script.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_scale.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_scale.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_settings.cpp
|
Builtin script template loading improvements
|
2017-08-04 14:53:07 +02:00 |
editor_settings.h
|
Add ability to use custom script templates.
|
2017-06-13 20:03:08 +00:00 |
editor_sub_scene.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_sub_scene.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
editor_themes.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
editor_themes.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
export_template_manager.cpp
|
Add a few missing copyright headers
|
2017-04-28 20:16:30 +02:00 |
export_template_manager.h
|
Add a few missing copyright headers
|
2017-04-28 20:16:30 +02:00 |
file_type_cache.cpp
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
file_type_cache.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
filesystem_dock.cpp
|
Merge pull request #10164 from djrm/pr_theme_fixes
|
2017-08-10 10:46:05 +02:00 |
filesystem_dock.h
|
Right-clicking a folder in the FileSystem panel now gives the option Show in file manager
|
2017-04-24 22:18:24 +02:00 |
groups_editor.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
groups_editor.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
import_dock.cpp
|
-Ability to set default import presets for type
|
2017-07-23 18:50:25 -03:00 |
import_dock.h
|
-Ability to set default import presets for type
|
2017-07-23 18:50:25 -03:00 |
inspector_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
inspector_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
multi_node_edit.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
multi_node_edit.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
node_dock.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
node_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
output_strings.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
output_strings.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
pane_drag.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
pane_drag.h
|
Multiple 3D viewports are not operational.
|
2017-06-11 11:29:51 -03:00 |
progress_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
progress_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
project_export.cpp
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
project_export.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
project_manager.cpp
|
ProjectManager: Show error dialog if unable to run project.
|
2017-08-07 23:47:43 +02:00 |
project_manager.h
|
ProjectManager: Show error dialog if unable to run project.
|
2017-08-07 23:47:43 +02:00 |
project_settings_editor.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
project_settings_editor.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
property_editor.cpp
|
Merge pull request #10114 from kubecz3k/nodepath-click
|
2017-08-11 10:34:17 +02:00 |
property_editor.h
|
-Renamed GlobalConfig to ProjectSettings, makes more sense.
|
2017-07-19 17:06:03 -03:00 |
property_selector.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
property_selector.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
pvrtc_compress.cpp
|
Removal of Image from Variant, converted to a Resource.
|
2017-05-17 07:37:45 -03:00 |
pvrtc_compress.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
quick_open.cpp
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
quick_open.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
register_exporters.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
reparent_dialog.cpp
|
Rename [gs]et_pos to [gs]et_position for Controls
|
2017-04-10 08:27:34 +02:00 |
reparent_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
resources_dock.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
resources_dock.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
run_settings_dialog.cpp
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
run_settings_dialog.h
|
Add "Godot Engine contributors" copyright line
|
2017-04-08 00:11:42 +02:00 |
scene_tree_dock.cpp
|
Makes all Godot API's methods Lower Case
|
2017-08-07 18:24:35 +07:00 |
scene_tree_dock.h
|
Clicking on subscene icon will open it
|
2017-07-03 16:53:46 +02:00 |
scene_tree_editor.cpp
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
scene_tree_editor.h
|
Clicking on subscene icon will open it
|
2017-07-03 16:53:46 +02:00 |
script_create_dialog.cpp
|
Some theme and usability improvements
|
2017-07-31 13:19:45 -05:00 |
script_create_dialog.h
|
ScriptCreateDialog: fix open error crash, remember template
|
2017-07-07 20:42:39 +07:00 |
script_editor_debugger.cpp
|
Merge pull request #10164 from djrm/pr_theme_fixes
|
2017-08-10 10:46:05 +02:00 |
script_editor_debugger.h
|
Several ui improvements (mostly margins)
|
2017-08-08 11:44:37 -05:00 |
SCsub
|
Fix Zlib license not extracted
|
2017-07-18 08:02:56 +07:00 |
settings_config_dialog.cpp
|
Style: Apply clang-format on all files
|
2017-07-30 22:53:40 +02:00 |
settings_config_dialog.h
|
Removal of InputEvent as built-in Variant type..
|
2017-05-20 17:05:38 -03:00 |
spatial_editor_gizmos.cpp
|
Removes type information from method binds
|
2017-08-10 07:17:50 +02:00 |
spatial_editor_gizmos.h
|
Lots of work on Audio & Physics engine:
|
2017-07-15 08:32:34 -03:00 |