virtualx-engine/main
Corruptinator a6b519fe71 OUYA Controller for Version 3.0 input_default.cpp
OUYA Game Controller for the Godot Game Engine version 3.0, allows the
controller to be implemented in the if (ANDROID) part within
input_default.cpp, hopefully fixing the problem that originated from
#9390 on version 2.1.4 BETA as well.
2017-07-11 19:17:28 -07:00
..
tests -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp OUYA Controller for Version 3.0 input_default.cpp 2017-07-11 19:17:28 -07:00
input_default.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
main.cpp Reworked translation system 2017-06-28 17:01:35 -03:00
main.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
performance.cpp -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 2017-06-26 22:58:46 -03:00
performance.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
splash.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00