..
@GlobalScope.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
AABB.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AcceptDialog.xml
Use a more specific type for AcceptDialog register_text_enter
2021-06-03 19:57:03 -04:00
AESContext.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimatedSprite2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimatedSprite3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimatedTexture.xml
Animation.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNode.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
AnimationNodeAdd2.xml
AnimationNodeAdd3.xml
AnimationNodeAnimation.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeBlend2.xml
AnimationNodeBlend3.xml
AnimationNodeBlendSpace1D.xml
AnimationNodeBlendSpace2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeBlendTree.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeOneShot.xml
AnimationNodeOutput.xml
AnimationNodeStateMachine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AnimationNodeStateMachinePlayback.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
AnimationNodeStateMachineTransition.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AnimationNodeTimeScale.xml
AnimationNodeTimeSeek.xml
Document AnimationNodeTimeSeek with clarified usage and code example
2021-04-17 21:36:48 +02:00
AnimationNodeTransition.xml
AnimationPlayer.xml
Clarify animation_changed signal
2021-06-03 23:17:52 +02:00
AnimationRootNode.xml
AnimationTrackEditPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AnimationTree.xml
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
2021-06-03 21:11:54 -04:00
Area2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Area3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Array.xml
Merge pull request #47584 from HaSa1002/docs-lang-7
2021-06-11 14:35:45 +02:00
ArrayMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AspectRatioContainer.xml
AStar.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AStar2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AtlasTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
AudioBusLayout.xml
AudioEffect.xml
AudioEffectAmplify.xml
AudioEffectBandLimitFilter.xml
AudioEffectBandPassFilter.xml
AudioEffectCapture.xml
Fix AudioEffectCapture buffer length cannot be changed
2021-03-17 23:07:38 +01:00
AudioEffectChorus.xml
AudioEffectCompressor.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioEffectDelay.xml
AudioEffectDistortion.xml
AudioEffectEQ.xml
AudioEffectEQ6.xml
AudioEffectEQ10.xml
AudioEffectEQ21.xml
AudioEffectFilter.xml
AudioEffectHighPassFilter.xml
AudioEffectHighShelfFilter.xml
AudioEffectInstance.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioEffectLimiter.xml
AudioEffectLowPassFilter.xml
AudioEffectLowShelfFilter.xml
AudioEffectNotchFilter.xml
AudioEffectPanner.xml
AudioEffectPhaser.xml
AudioEffectPitchShift.xml
Complete documentation for the AudioEffectPitchShift class
2021-05-15 23:20:48 +02:00
AudioEffectRecord.xml
AudioEffectReverb.xml
AudioEffectSpectrumAnalyzer.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioEffectSpectrumAnalyzerInstance.xml
AudioEffectStereoEnhance.xml
AudioServer.xml
AudioStream.xml
AudioStreamGenerator.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamGeneratorPlayback.xml
Improve AudioStreamGenerator and AudioEffectSpectrumAnalyzer documentation
2021-05-15 23:23:06 +02:00
AudioStreamMicrophone.xml
AudioStreamPlayback.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
AudioStreamPlaybackResampled.xml
AudioStreamPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer2D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamPlayer3D.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
AudioStreamRandomPitch.xml
AudioStreamSample.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BackBufferCopy.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BaseButton.xml
Rename ButtonList enum and members to MouseButton
2021-03-23 07:13:23 -04:00
BaseMaterial3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Basis.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
BitMap.xml
Add documentation to Bitmaps opaque_to_polygons.
2021-06-11 14:06:02 +01:00
Bone2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BoneAttachment3D.xml
bool.xml
Merge pull request #44951 from KoBeWi/documint
2021-03-31 09:27:13 +02:00
BoxContainer.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
BoxMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
BoxShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Button.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ButtonGroup.xml
Adds a pressed signal to ButtonGroup
2021-05-06 12:16:27 +02:00
Callable.xml
Add RPC to Callable
2021-05-03 19:21:37 -03:00
CallbackTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
Camera2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Camera3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CameraEffects.xml
CameraFeed.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CameraServer.xml
CameraTexture.xml
CanvasGroup.xml
CanvasItem.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CanvasItemMaterial.xml
CanvasLayer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CanvasModulate.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CanvasTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CapsuleMesh.xml
Fix docs description for CapsuleMesh::mid_height
2021-04-11 18:19:12 +02:00
CapsuleShape2D.xml
CapsuleShape3D.xml
CenterContainer.xml
CharacterBody2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CharacterBody3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CharFXTransform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CheckBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CheckButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CircleShape2D.xml
ClassDB.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
ClippedCamera3D.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
CodeEdit.xml
Move indent management to CodeEdit
2021-06-20 20:00:54 +01:00
CodeHighlighter.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionObject2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
CollisionObject3D.xml
Rename CollisionObject3D input_event signal position and normal parameters
2021-06-07 08:52:24 +01:00
CollisionPolygon2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionPolygon3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CollisionShape2D.xml
CollisionShape3D.xml
Color.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
ColorPicker.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ColorPickerButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ColorRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConcavePolygonShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConcavePolygonShape3D.xml
KinematicBody split between new CharacterBody and PhysicsBody
2021-06-04 11:40:36 -07:00
ConeTwistJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
ConfigFile.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConfirmationDialog.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Container.xml
Control.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
ConvexPolygonShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ConvexPolygonShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CPUParticles2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CPUParticles3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Crypto.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
CryptoKey.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Cubemap.xml
CubemapArray.xml
Curve.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Curve2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Curve3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
CurveTexture.xml
CylinderMesh.xml
Allow a top and bottom radius equal to 0 in CylinderMesh
2021-06-23 18:50:10 +02:00
CylinderShape3D.xml
DampedSpringJoint2D.xml
Decal.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Dictionary.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
DirectionalLight2D.xml
DirectionalLight3D.xml
Directory.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
DisplayServer.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
DTLSServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorDebuggerPlugin.xml
Style: Cleanup uses of double spaces between words
2021-06-07 11:03:08 +02:00
EditorExportPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFeatureProfile.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorFileDialog.xml
EditorFileSystem.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EditorFileSystemDirectory.xml
EditorImportPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorInspector.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
EditorInspectorPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorInterface.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorNode3DGizmo.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
EditorNode3DGizmoPlugin.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
EditorPaths.xml
Replace get_settings_dir with get_config_dir when fetching configuration paths
2021-06-03 18:24:26 +03:00
EditorPlugin.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
EditorProperty.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorResourceConversionPlugin.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorResourcePicker.xml
Fix some virtual methods
2021-06-13 02:02:39 +02:00
EditorResourcePreview.xml
Update EditorResourcePreview queue_*() documentation
2021-05-26 08:39:40 +01:00
EditorResourcePreviewGenerator.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorSceneImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorSceneImporterMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
EditorSceneImporterMeshNode3D.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
EditorScenePostImport.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorScript.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
EditorScriptPicker.xml
Use EditorResourcePicker in the Inspector
2021-05-19 21:39:15 +03:00
EditorSelection.xml
Expose edit_node() for editor plugins
2021-04-12 00:13:08 +02:00
EditorSettings.xml
Implement shader caching
2021-05-31 10:13:09 +02:00
EditorSpinSlider.xml
Make EditorFileDialog only created on demand in EditorResourcePicker
2021-05-25 18:38:19 +03:00
EditorSyntaxHighlighter.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorTranslationParserPlugin.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
EditorVCSInterface.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
EncodedObjectAsID.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Engine.xml
Merge pull request #48359 from Calinou/add-engine-print-error-property
2021-06-20 13:22:08 +02:00
EngineDebugger.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Environment.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Expression.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
File.xml
Merge pull request #49123 from aaronfranke/it-is-time
2021-06-12 22:55:25 +02:00
FileDialog.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
FileSystemDock.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
float.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Font.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
FontData.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Generic6DOFJoint3D.xml
Remove Generic6DOFJoint precision property
2020-12-15 10:14:48 +00:00
Geometry2D.xml
changed description of merge_polygons
2021-04-17 15:20:49 +02:00
Geometry3D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
GeometryInstance3D.xml
Implement visibility range and dependencies.
2021-06-14 12:17:11 +02:00
GPUParticles2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticles3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesAttractor3D.xml
GPUParticlesAttractorBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesAttractorSphere.xml
GPUParticlesAttractorVectorField.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollision3D.xml
GPUParticlesCollisionBox.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionHeightField.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSDF.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GPUParticlesCollisionSphere.xml
Gradient.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GradientTexture.xml
GraphEdit.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GraphNode.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
GridContainer.xml
GrooveJoint2D.xml
HashingContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HBoxContainer.xml
HeightMapShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
HingeJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
HMACContext.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HScrollBar.xml
HSeparator.xml
HSlider.xml
HSplitContainer.xml
HTTPClient.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
HTTPRequest.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Image.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ImageTexture.xml
Rename Texture.get_data() to get_image()
2021-03-28 13:00:46 +01:00
ImageTexture3D.xml
ImageTextureLayered.xml
ImmediateGeometry3D.xml
Input.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEvent.xml
Merge pull request #48696 from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
InputEventAction.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
InputEventFromWindow.xml
InputEventGesture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventJoypadButton.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventJoypadMotion.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventKey.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
InputEventMagnifyGesture.xml
InputEventMIDI.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventMouse.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventMouseButton.xml
Use mouse and joypad enums instead of plain integers
2021-06-20 11:54:24 -04:00
InputEventMouseMotion.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventPanGesture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventScreenDrag.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventScreenTouch.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
InputEventWithModifiers.xml
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
2021-05-07 14:00:50 -06:00
InputMap.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
InstancePlaceholder.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
int.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
IntervalTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
IP.xml
Support multiple address resolution in DNS requests
2021-06-01 11:24:34 +07:00
ItemList.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
JavaClass.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JavaClassWrapper.xml
JavaScript.xml
[HTML5] Add easy to use download API.
2021-05-21 15:31:23 +02:00
JavaScriptObject.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
JNISingleton.xml
Joint2D.xml
Joint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
JSON.xml
Consolidate JSON, JSONParseResults and JSONParser into JSON
2021-06-19 08:01:40 +01:00
JSONRPC.xml
KinematicCollision2D.xml
Merge pull request #49475 from nekomatata/kinematic-collision-rid
2021-06-18 12:32:26 +02:00
KinematicCollision3D.xml
Merge pull request #49475 from nekomatata/kinematic-collision-rid
2021-06-18 12:32:26 +02:00
Label.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Light2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Light3D.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
LightmapGI.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
LightmapGIData.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
Lightmapper.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
LightmapperRD.xml
LightmapProbe.xml
LightOccluder2D.xml
Line2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
LineEdit.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
LineShape2D.xml
Make LineShape2D normal point upwards by default
2021-06-18 09:14:06 -07:00
LinkButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Listener3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MainLoop.xml
Mention that the delta
argument is in seconds in Node documentation
2021-01-05 19:14:37 +01:00
MarginContainer.xml
Use safer add_theme_constant_override()
in MarginContainer code sample
2021-03-04 17:17:40 +01:00
Marshalls.xml
Material.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
MenuButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Mesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
MeshDataTool.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
MeshInstance2D.xml
MeshInstance3D.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
MeshLibrary.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
MeshTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
MethodTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
MultiMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
MultiMeshInstance2D.xml
MultiMeshInstance3D.xml
MultiplayerAPI.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Mutex.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NativeExtension.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
NativeExtensionManager.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
NavigationAgent2D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationAgent3D.xml
doc: Sync classref with current source
2021-04-29 12:11:40 +02:00
NavigationMesh.xml
Merge pull request #42974 from skyace65/NavMesh2
2021-03-23 13:24:01 +01:00
NavigationMeshGenerator.xml
NavigationObstacle2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationObstacle3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
NavigationPolygon.xml
NavigationRegion2D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationRegion3D.xml
Implement Navigation layers
2021-03-10 11:23:06 +01:00
NavigationServer2D.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
NavigationServer3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
NetworkedMultiplayerPeer.xml
Document that the high-level multiplayer API is only for Godot servers
2021-01-25 01:59:28 +01:00
NinePatchRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Node.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
Node2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Node3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Node3DGizmo.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
NodePath.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Object.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Occluder3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
OccluderInstance3D.xml
Implement occlusion culling
2021-04-23 21:45:23 +02:00
OccluderPolygon2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
OmniLight3D.xml
OptimizedTranslation.xml
Rename PHashTranslation to OptimizedTranslation
2021-03-20 10:02:47 +00:00
OptionButton.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ORMMaterial3D.xml
OS.xml
Expose OS data directory getter methods
2021-06-19 08:56:20 +02:00
PackedByteArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedColorArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedDataContainer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PackedDataContainerRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PackedFloat32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedFloat64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt32Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedInt64Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedScene.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
PackedStringArray.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector2Array.xml
Add fill method to Arrays and PackedArrays
2021-04-21 11:33:53 -03:00
PackedVector3Array.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
PacketPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PacketPeerDTLS.xml
PacketPeerStream.xml
PacketPeerUDP.xml
This renames PacketPeerUDP.listen to bind.
2021-04-12 21:05:33 +02:00
Panel.xml
PanelContainer.xml
PanoramaSkyMaterial.xml
ParallaxBackground.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ParallaxLayer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ParticlesMaterial.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Path2D.xml
Path3D.xml
PathFollow2D.xml
PathFollow3D.xml
PCKPacker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Performance.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
PhysicalBone2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
PhysicalBone3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicalSkyMaterial.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsBody2D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsBody3D.xml
Safe margin cleanup
2021-06-04 11:40:36 -07:00
PhysicsDirectBodyState2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectBodyState3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsDirectSpaceState3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsMaterial.xml
PhysicsServer2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsServer3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsShapeQueryParameters3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PhysicsShapeQueryResult2D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsShapeQueryResult3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
PhysicsTestMotionResult2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PinJoint2D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
PinJoint3D.xml
More explanatory names for RigidBody modes
2021-06-04 11:40:36 -07:00
Plane.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
PlaneMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PointLight2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PointMesh.xml
Polygon2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PolygonPathFinder.xml
Popup.xml
PopupMenu.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PopupPanel.xml
Position2D.xml
Position3D.xml
PrimitiveMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
PrismMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProceduralSkyMaterial.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProgressBar.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProjectSettings.xml
Improve descriptions for ProjectSettings' disable_stdout
/disable_stderr
2021-06-20 16:44:58 +02:00
PropertyTweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
ProximityGroup3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ProxyTexture.xml
QuadMesh.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Quaternion.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
RandomNumberGenerator.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Range.xml
RayCast2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RayCast3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RayShape2D.xml
RayShape3D.xml
RDAttachmentFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDFramebufferPass.xml
Implement Framebuffer Subpass support
2021-06-24 15:59:15 -03:00
RDPipelineColorBlendState.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RDPipelineColorBlendStateAttachment.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineDepthStencilState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDPipelineMultisampleState.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RDPipelineRasterizationState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDSamplerState.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDShaderBytecode.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RDShaderFile.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
RDShaderSource.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureFormat.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDTextureView.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDUniform.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
RDVertexAttribute.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Rect2.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Rect2i.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RectangleShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RefCounted.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ReferenceRect.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ReflectionProbe.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RemoteTransform2D.xml
RemoteTransform3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
RenderingDevice.xml
Implement Framebuffer Subpass support
2021-06-24 15:59:15 -03:00
RenderingServer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Resource.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
ResourceFormatLoader.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceFormatSaver.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ResourceImporter.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
ResourceLoader.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
ResourcePreloader.xml
ResourceSaver.xml
Rename File's endian_swap
to big_endian
2021-05-20 14:58:03 +02:00
RibbonTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
RichTextEffect.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
RichTextLabel.xml
Rich Text Label now allows for foreground colors and background colors
2021-06-20 11:29:37 -04:00
RID.xml
doc: Sync classref with current source
2021-03-18 16:37:43 +01:00
RigidBody2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RigidBody3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
RootMotionView.xml
SceneState.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
SceneTree.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
SceneTreeTimer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Script.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
ScriptCreateDialog.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
ScriptEditor.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScriptEditorBase.xml
Consistently prefix bound virtual methods with _
2021-06-12 00:55:52 +02:00
ScrollBar.xml
ScrollContainer.xml
ScrollContainer: Expose _ensure_focused_visible
to the API
2021-05-31 17:14:57 -10:00
SegmentShape2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Semaphore.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Separator.xml
Shader.xml
ShaderGlobalsOverride.xml
ShaderMaterial.xml
Shape2D.xml
Shape3D.xml
Expose get_debug_mesh in Shape3D to scripting API
2021-04-29 18:18:39 -07:00
Shortcut.xml
Signal.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Skeleton2D.xml
Fixed mistake in binding of Skeleton2D::execute_modifications
2021-06-08 12:18:33 +10:00
Skeleton3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonIK3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonModification2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DCCDIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DFABRIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DJiggle.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonModification2DLookAt.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DPhysicalBones.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SkeletonModification2DStackHolder.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModification2DTwoBoneIK.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
SkeletonModificationStack2D.xml
New and improved IK system for Skeleton2D
2021-06-05 15:19:51 -04:00
Skin.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
SkinReference.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Sky.xml
doc: Sync classref with current source
2021-02-19 14:39:14 +01:00
Slider.xml
SliderJoint3D.xml
Fix confusing SliderJoint3D brief description
2020-12-24 01:48:31 +01:00
SoftBody3D.xml
doc: Sync classref with current source
2021-03-25 12:19:51 +01:00
SphereMesh.xml
SphereShape3D.xml
SpinBox.xml
Docs: Port Code Examples to C# (R, S, T, U)
2021-03-05 18:57:28 +01:00
SplitContainer.xml
SpotLight3D.xml
SpringArm3D.xml
Sprite2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Sprite3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SpriteBase3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SpriteFrames.xml
StandardMaterial3D.xml
StaticBody2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StaticBody3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StreamCubemap.xml
StreamCubemapArray.xml
StreamPeer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
StreamPeerBuffer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StreamPeerSSL.xml
StreamPeerTCP.xml
Allow local port control on net_socket connections
2021-04-12 21:05:33 +02:00
StreamTexture2D.xml
StreamTexture2DArray.xml
StreamTexture3D.xml
StreamTextureLayered.xml
String.xml
Rename is_valid_integer()
to is_valid_int()
2021-06-16 10:32:22 -06:00
StringName.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
StyleBox.xml
doc: Sync classref with current source
2021-01-04 14:33:44 +01:00
StyleBoxEmpty.xml
StyleBoxFlat.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StyleBoxLine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
StyleBoxTexture.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SubViewport.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SubViewportContainer.xml
SurfaceTool.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
SyntaxHighlighter.xml
doc: Sync classref with current source
2021-02-08 12:34:28 +01:00
TabContainer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Tabs.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TCPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TextEdit.xml
Move indent management to CodeEdit
2021-06-20 20:00:54 +01:00
TextFile.xml
TextLine.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextParagraph.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextServer.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextServerManager.xml
Texture.xml
Texture2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
Texture2DArray.xml
Texture3D.xml
TextureButton.xml
TextureLayered.xml
TextureProgressBar.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TextureRect.xml
Theme.xml
Add theme_custom_type property to Control and Window
2021-05-17 17:20:42 +03:00
Thread.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TileData.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TileMap.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TileSet.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TileSetAtlasSource.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TileSetScenesCollectionSource.xml
Implement scenes tiles in TileMaps
2021-05-20 13:12:03 +02:00
TileSetSource.xml
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
Time.xml
Add Time singleton
2021-06-11 09:32:39 -04:00
Timer.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
TouchScreenButton.xml
Document that Button doesn't interpret touch input (= no multitouch)
2021-02-21 00:30:21 +01:00
Transform2D.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
Transform3D.xml
Merge pull request #49638 from aaronfranke/multiply-transforms
2021-06-18 12:35:14 +02:00
Translation.xml
TranslationServer.xml
Tree.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
TreeItem.xml
Use bold fonts in editor
2021-06-02 12:47:57 -03:00
TriangleMesh.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
TubeTrailMesh.xml
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
Tween.xml
Correct the description of Tween.custom_step
2021-06-24 16:01:12 +02:00
Tweener.xml
Complete rewrite of Tweens
2021-06-19 12:08:50 +02:00
UDPServer.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
UndoRedo.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
Variant.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
VBoxContainer.xml
Vector2.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector2i.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector3.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
Vector3i.xml
Implement native extension system
2021-06-25 17:32:45 -03:00
VehicleBody3D.xml
VehicleWheel3D.xml
VelocityTracker3D.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
VideoPlayer.xml
Let var2str display StringName with correct sigil
2021-06-10 16:30:28 -05:00
VideoStream.xml
Viewport.xml
Refactor VisibilityNotifier3D
2021-06-16 18:50:39 -03:00
ViewportTexture.xml
VisibleOnScreenEnabler2D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenEnabler3D.xml
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
VisibleOnScreenNotifier2D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisibleOnScreenNotifier3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualInstance3D.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShader.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNode.xml
Adds UVFunc
for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +03:00
VisualShaderNodeBillboard.xml
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
VisualShaderNodeBooleanConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeBooleanUniform.xml
VisualShaderNodeClamp.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeColorConstant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeColorFunc.xml
VisualShaderNodeColorOp.xml
VisualShaderNodeColorUniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeComment.xml
Added Comment node to Visual Shaders
2021-02-21 12:40:17 +03:00
VisualShaderNodeCompare.xml
VisualShaderNodeConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeCubemap.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeCubemapUniform.xml
VisualShaderNodeCurveTexture.xml
VisualShaderNodeCustom.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeDeterminant.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeDotProduct.xml
VisualShaderNodeExpression.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFaceForward.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeFloatConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeFloatFunc.xml
VisualShaderNodeFloatOp.xml
VisualShaderNodeFloatUniform.xml
VisualShaderNodeFresnel.xml
VisualShaderNodeGlobalExpression.xml
VisualShaderNodeGroupBase.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIf.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeInput.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeIntConstant.xml
Add convert options between constants and uniforms in visual shaders
2020-12-30 13:07:08 +03:00
VisualShaderNodeIntFunc.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeIntOp.xml
VisualShaderNodeIntUniform.xml
VisualShaderNodeIs.xml
VisualShaderNodeMix.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeMultiplyAdd.xml
VisualShaderNodeOuterProduct.xml
VisualShaderNodeOutput.xml
VisualShaderNodeParticleAccelerator.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleBoxEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleConeVelocity.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmit.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleMultiplyByAxisAngle.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleOutput.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRandomness.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleRingEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeParticleSphereEmitter.xml
Continuation of work on visual particles system
2021-06-07 20:33:17 +03:00
VisualShaderNodeResizableBase.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeSample3D.xml
VisualShaderNodeScalarDerivativeFunc.xml
VisualShaderNodeScreenUVToSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSDFRaymarch.xml
doc: Sync classref with current source
2021-01-28 11:26:37 +01:00
VisualShaderNodeSDFToScreenUV.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeSmoothStep.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeStep.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeSwitch.xml
Unified several visual shader nodes
2021-01-18 13:32:12 +03:00
VisualShaderNodeTexture.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTexture2DArray.xml
VisualShaderNodeTexture2DArrayUniform.xml
VisualShaderNodeTexture3D.xml
VisualShaderNodeTexture3DUniform.xml
VisualShaderNodeTextureSDF.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureSDFNormal.xml
class reference proofreading
2021-03-19 13:21:20 +01:00
VisualShaderNodeTextureUniform.xml
Consistently use normal_map
2020-12-29 08:04:19 +00:00
VisualShaderNodeTextureUniformTriplanar.xml
VisualShaderNodeTransformCompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformConstant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformDecompose.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformFunc.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeTransformUniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeTransformVecMult.xml
Update documentation for Transform3D
2021-06-03 07:30:01 -04:00
VisualShaderNodeUniform.xml
VisualShaderNodeUniformRef.xml
VisualShaderNodeUVFunc.xml
Adds UVFunc
for panning/scaling on UV's to VisualShader's.
2021-06-07 08:31:48 +03:00
VisualShaderNodeVec3Constant.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeVec3Uniform.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VisualShaderNodeVectorCompose.xml
VisualShaderNodeVectorDecompose.xml
VisualShaderNodeVectorDerivativeFunc.xml
VisualShaderNodeVectorDistance.xml
VisualShaderNodeVectorFunc.xml
VisualShaderNodeVectorLen.xml
VisualShaderNodeVectorOp.xml
VisualShaderNodeVectorRefract.xml
VoxelGI.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
VoxelGIData.xml
Rename GI Classes
2021-06-05 09:28:56 -03:00
VScrollBar.xml
VSeparator.xml
VSlider.xml
VSplitContainer.xml
WeakRef.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
Window.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
World2D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
World3D.xml
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
2021-03-10 11:23:06 +01:00
WorldEnvironment.xml
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
WorldMarginShape3D.xml
Better format arguments in variant parser
2021-06-18 00:06:40 -03:00
X509Certificate.xml
XMLParser.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRAnchor3D.xml
XRCamera3D.xml
XRController3D.xml
Rename some more global enums (Key, Joy, MIDI)
2021-03-23 07:13:23 -04:00
XRInterface.xml
Add stereoscopic rendering through multiview
2021-06-13 22:52:20 +10:00
XROrigin3D.xml
XRPositionalTracker.xml
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
XRServer.xml
Add Time singleton
2021-06-11 09:32:39 -04:00