virtualx-engine/modules/mono/editor/Godot.NET.Sdk
Paul Joannon b352bdc8cb
Add tests for source generators
- Bootstrap xUnit project to test source generators
- Implement source generator tests
- Better tests structure (put test data in cs files)
- Enable `ScriptSerializationGeneratorTests`
- Enable `ScriptPathAttributeGeneratorTests`
- Fix `NesterClass` -> `NestedClass`
- Use `Path.Combine` when dealing with paths
- Copy test data to the output directory
2023-12-19 18:26:52 +01:00
..
Godot.NET.Sdk Add C# iOS support 2023-10-09 18:22:56 +02:00
Godot.SourceGenerators Merge pull request #67304 from wscalf/master 2023-09-26 16:36:33 +02:00
Godot.SourceGenerators.Sample Allow readonly and writeonly C# properties to be accessed from GDScript 2023-08-13 18:35:10 -04:00
Godot.SourceGenerators.Tests Add tests for source generators 2023-12-19 18:26:52 +01:00
Godot.NET.Sdk.sln