b352bdc8cb
- Bootstrap xUnit project to test source generators - Implement source generator tests - Better tests structure (put test data in cs files) - Enable `ScriptSerializationGeneratorTests` - Enable `ScriptPathAttributeGeneratorTests` - Fix `NesterClass` -> `NestedClass` - Use `Path.Combine` when dealing with paths - Copy test data to the output directory |
||
---|---|---|
.. | ||
Godot.NET.Sdk | ||
Godot.SourceGenerators | ||
Godot.SourceGenerators.Sample | ||
Godot.SourceGenerators.Tests | ||
Godot.NET.Sdk.sln |