virtualx-engine/scene
Juan Linietsky 9fa1698c74 Changes to Light
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-Changed material unshaded property for an enum, which supports light-only shading
-Added a "Mix" shading mode, useful for using lights as masks
-Added energy parameter to Light2D
2015-04-03 01:43:37 -03:00
..
2d Changes to Light 2015-04-03 01:43:37 -03:00
3d merging okam changes 2015-04-02 07:22:17 -03:00
animation Add call deferred support for Tween 2015-01-07 19:46:01 +08:00
audio -refresh play options in property when setting samplelibrary (#1016) 2015-01-02 14:32:05 -03:00
gui merging okam changes 2015-04-02 07:22:17 -03:00
io Bug Fixes 2014-11-02 11:31:01 -03:00
main fixes/cleans up 2015-03-22 09:40:26 -03:00
resources Beta1 Attempt #1 2015-04-02 12:59:23 -03:00
register_scene_types.cpp Merge pull request #1450 from theuserbl/master 2015-03-22 14:58:42 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp Changes to Light 2015-04-03 01:43:37 -03:00
scene_string_names.h Changes to Light 2015-04-03 01:43:37 -03:00
SCsub Build System Changes 2014-10-07 01:31:49 -03:00