virtualx-engine/core/math
Rémi Verschelde bd7637248c
Merge pull request #88883 from joaoh82/add-weighted-random-method
Add `RandomNumberGenerator::rand_weighted` method
2024-03-01 15:00:32 +01:00
..
a_star.cpp Initialize pointers in a_star.cpp 2023-12-28 13:58:11 -08:00
a_star.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
a_star_grid_2d.cpp Add isometric cell shape mode to AStarGrid2D. 2023-10-03 21:04:03 +03:00
a_star_grid_2d.h Add isometric cell shape mode to AStarGrid2D. 2023-10-03 21:04:03 +03:00
aabb.cpp Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport 2024-02-13 18:53:21 +09:00
aabb.h [Core] Fix AABB.encloses failing on shared upper bound 2024-01-12 17:58:42 +01:00
audio_frame.h Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
basis.cpp Remove word duplicates in comments and strings, and fix casing and punctuation 2024-02-23 17:28:28 -05:00
basis.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
bvh.h BVH - fix lockguards for multithread mode 2023-02-20 15:15:18 +00:00
bvh_abb.h
bvh_cull.inc
bvh_debug.inc Use String.repeat() in more places 2023-05-01 02:27:46 +02:00
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc Fix not refitting upward from leaf nodes. 2023-09-28 20:27:51 +08:00
bvh_split.inc Fix axis getting mixed up when split leaf 2023-09-27 17:56:12 +08:00
bvh_structs.inc Fix not refitting upward from leaf nodes. 2023-09-28 20:27:51 +08:00
bvh_tree.h
color.cpp Make ok_color functions static 2023-05-13 16:57:19 +02:00
color.h Revert "Add API for HSL conversion" 2023-05-10 17:45:56 -03:00
color_names.inc
convex_hull.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
convex_hull.h
delaunay_2d.h Consider all triangles for retention in Delaunay Triangulation 2023-06-17 11:18:30 -04:00
delaunay_3d.h Fix various typos with codespell 2023-08-07 13:09:47 +02:00
disjoint_set.h [Core] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-11 19:45:49 +02:00
dynamic_bvh.cpp
dynamic_bvh.h Improve DynamicBVH code to make it clearer how the stack/heap works. 2023-12-13 09:03:19 +11:00
expression.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
expression.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
face3.cpp
face3.h
geometry_2d.cpp Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
geometry_2d.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
geometry_3d.cpp Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
geometry_3d.h Add const lvalue ref to core/* container parameters 2024-02-14 11:20:36 -03:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Fix potential integer underflow in rounded up divisions 2024-01-02 14:14:47 +01:00
plane.cpp Allow setting negative WorldBoundaryShape2D.distance through the editor 2023-06-14 14:54:00 +02:00
plane.h
projection.cpp Remove unnecessary line from Projection::get_z_far 2023-09-20 10:48:37 -04:00
projection.h
quaternion.cpp Display values in vector/quaternion math function errors 2024-01-28 18:45:46 +01:00
quaternion.h Display values in vector/quaternion math function errors 2024-01-28 18:45:46 +01:00
quick_hull.cpp More codespell fixes, do more changes from previous ignore list 2023-02-01 12:11:36 +01:00
quick_hull.h
random_number_generator.cpp Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
random_number_generator.h Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
random_pcg.cpp Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
random_pcg.h Add RandomNumberGenerator::rand_weighted method 2024-02-29 13:29:53 +01:00
rect2.cpp
rect2.h Rework blending method in Variant animation for Int/Array/String 2023-11-16 21:37:18 +09:00
rect2i.cpp
rect2i.h Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
SCsub
static_raycaster.cpp
static_raycaster.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
transform_2d.cpp Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_2d.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_3d.cpp Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
transform_3d.h Add and expose Basis/Transform2D/3D division by float operator 2023-12-20 18:24:03 -06:00
triangle_mesh.cpp
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp Merge pull request #87688 from AThousandShips/what_is_this 2024-01-29 13:18:09 +01:00
vector2.h
vector2i.cpp
vector2i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
vector3.cpp Remove unnecessary this-> expressions 2024-01-29 09:59:18 +01:00
vector3.h Merge pull request #87688 from AThousandShips/what_is_this 2024-01-29 13:18:09 +01:00
vector3i.cpp
vector3i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00
vector4.cpp
vector4.h Added component-wise min and max functions for vectors 2023-02-11 15:03:11 -05:00
vector4i.cpp
vector4i.h Implement Vector2i/3i/4i methods: distance_to and distance_squared_to 2023-10-12 13:46:49 +02:00