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area.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
area.h
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arvr_nodes.cpp
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arvr_nodes.h
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audio_stream_player_3d.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
audio_stream_player_3d.h
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Revert "Use fake audio playing property in editor"
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2018-05-13 21:37:08 +02:00 |
baked_lightmap.cpp
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Fix timer second not zero padded when < 10
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2018-02-19 21:53:39 +07:00 |
baked_lightmap.h
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bone_attachment.cpp
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bone_attachment.h
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camera.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
camera.h
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Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called.
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2018-05-03 11:32:37 -07:00 |
collision_object.cpp
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Improve CollisionObject/CollisionObject2D warning message
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2018-02-19 21:48:31 +01:00 |
collision_object.h
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collision_polygon.cpp
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_polygon.h
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_shape.cpp
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collision_shape.h
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gi_probe.cpp
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gi_probe.h
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immediate_geometry.cpp
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immediate_geometry.h
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interpolated_camera.cpp
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InterpolatedCamera: use internal_process
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2018-03-16 05:15:26 +07:00 |
interpolated_camera.h
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light.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
light.h
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listener.cpp
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listener.h
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mesh_instance.cpp
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mesh_instance.h
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multimesh_instance.cpp
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multimesh_instance.h
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navigation.cpp
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Don't crash when trying to add an invalid navmesh
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2018-03-02 09:37:32 +01:00 |
navigation.h
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navigation_mesh.cpp
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navigation_mesh.h
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particles.cpp
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updated some particlematerial properties
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2018-06-10 11:15:02 -07:00 |
particles.h
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path.cpp
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Up vector implementation and OrientedPathFollow.
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2018-05-20 19:51:56 -03:00 |
path.h
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Up vector implementation and OrientedPathFollow.
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2018-05-20 19:51:56 -03:00 |
physics_body.cpp
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Allow editing of some unbound properties when hinted (or no range hinted)
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2018-05-16 09:13:41 -03:00 |
physics_body.h
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
physics_joint.cpp
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Implemented interface for bullet joint motors
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2018-03-16 13:37:15 +01:00 |
physics_joint.h
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Implemented interface for bullet joint motors
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2018-03-16 13:37:15 +01:00 |
portal.cpp
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portal.h
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position_3d.cpp
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position_3d.h
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proximity_group.cpp
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proximity_group.h
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ray_cast.cpp
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Use internal physics processing for Nodes' internal logic
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2018-04-11 09:28:14 +02:00 |
ray_cast.h
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reflection_probe.cpp
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Fix property hint for ReflectionProbe extents
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2018-06-16 09:28:54 +02:00 |
reflection_probe.h
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remote_transform.cpp
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remote_transform.h
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room_instance.cpp
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room_instance.h
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scenario_fx.cpp
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-Ability to open resources in the same window
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2018-05-17 18:03:05 -03:00 |
scenario_fx.h
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SCsub
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skeleton.cpp
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Improved API to active / deactive ragdoll
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2018-05-10 21:05:00 +02:00 |
skeleton.h
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Improved API to active / deactive ragdoll
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2018-05-10 21:05:00 +02:00 |
spatial.cpp
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
spatial.h
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Implemented ragdoll
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2018-05-07 21:03:16 +02:00 |
spatial_velocity_tracker.cpp
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spatial_velocity_tracker.h
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sprite_3d.cpp
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Polished 3D selection
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2018-06-13 17:52:37 +02:00 |
sprite_3d.h
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Polished 3D selection
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2018-06-13 17:52:37 +02:00 |
vehicle_body.cpp
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Check for 0 roll influence
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2018-05-26 08:26:39 +10:00 |
vehicle_body.h
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Improve side impulse calculation
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2018-03-30 09:30:38 +11:00 |
visibility_notifier.cpp
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visibility_notifier.h
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visual_instance.cpp
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visual_instance.h
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voxel_light_baker.cpp
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Fixed some warnings found with Cppcheck.
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2018-05-14 02:14:56 -03:00 |
voxel_light_baker.h
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