virtualx-engine/scene/3d
2018-06-16 09:28:54 +02:00
..
area.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
area.h
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
audio_stream_player_3d.h Revert "Use fake audio playing property in editor" 2018-05-13 21:37:08 +02:00
baked_lightmap.cpp Fix timer second not zero padded when < 10 2018-02-19 21:53:39 +07:00
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
camera.h Camera::project_local_ray_normal needs to be virtual so that ARVRCamera::project_local_ray_normal gets called. 2018-05-03 11:32:37 -07:00
collision_object.cpp Improve CollisionObject/CollisionObject2D warning message 2018-02-19 21:48:31 +01:00
collision_object.h
collision_polygon.cpp CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_polygon.h CSG Support for Godot! 2018-04-27 21:55:10 -03:00
collision_shape.cpp
collision_shape.h
gi_probe.cpp
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp InterpolatedCamera: use internal_process 2018-03-16 05:15:26 +07:00
interpolated_camera.h
light.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
light.h
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp Don't crash when trying to add an invalid navmesh 2018-03-02 09:37:32 +01:00
navigation.h
navigation_mesh.cpp
navigation_mesh.h
particles.cpp updated some particlematerial properties 2018-06-10 11:15:02 -07:00
particles.h
path.cpp Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
path.h Up vector implementation and OrientedPathFollow. 2018-05-20 19:51:56 -03:00
physics_body.cpp Allow editing of some unbound properties when hinted (or no range hinted) 2018-05-16 09:13:41 -03:00
physics_body.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
physics_joint.cpp Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
physics_joint.h Implemented interface for bullet joint motors 2018-03-16 13:37:15 +01:00
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp Use internal physics processing for Nodes' internal logic 2018-04-11 09:28:14 +02:00
ray_cast.h
reflection_probe.cpp Fix property hint for ReflectionProbe extents 2018-06-16 09:28:54 +02:00
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
scenario_fx.cpp -Ability to open resources in the same window 2018-05-17 18:03:05 -03:00
scenario_fx.h
SCsub
skeleton.cpp Improved API to active / deactive ragdoll 2018-05-10 21:05:00 +02:00
skeleton.h Improved API to active / deactive ragdoll 2018-05-10 21:05:00 +02:00
spatial.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
spatial.h Implemented ragdoll 2018-05-07 21:03:16 +02:00
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
sprite_3d.cpp Polished 3D selection 2018-06-13 17:52:37 +02:00
sprite_3d.h Polished 3D selection 2018-06-13 17:52:37 +02:00
vehicle_body.cpp Check for 0 roll influence 2018-05-26 08:26:39 +10:00
vehicle_body.h Improve side impulse calculation 2018-03-30 09:30:38 +11:00
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h
voxel_light_baker.cpp Fixed some warnings found with Cppcheck. 2018-05-14 02:14:56 -03:00
voxel_light_baker.h