virtualx-engine/platform
Daniel Ting b8e6ff9a7f Fix opening URLS with special characters in macOS
The Online Tutorials section of InputMap in the editor's built-in
documentation viewer contains this link:

docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html#inputmap

The macOS implementation for opening a link percent-encodes it before
sending it to the browser, resulting in a 404. This is to fix #13422
where filenames with special characters could not be opened in Finder.
However, this breaks URLS so I added a check to see if the resource
scheme is file:// and if so, only then is it escaped. This allows other
schemes like `http`, `ftp`, and `mailto` to be used.
2020-07-03 23:00:48 -05:00
..
android Remove String::find_last (same as rfind) 2020-07-03 15:26:22 +02:00
iphone iOS Export: Updated Info.plist. Framework embedding. Fixes for search paths 2020-07-02 12:56:11 +03:00
javascript Use dummy driver when JS AudioContext is unavailable. 2020-07-01 17:16:13 +02:00
linuxbsd Improve the situation of DND on X11 2020-07-03 12:09:22 -03:00
osx Fix opening URLS with special characters in macOS 2020-07-03 23:00:48 -05:00
server Style: Enforce separation line between function definitions 2020-05-14 16:54:55 +02:00
uwp Export: Rename 'Windows Universal' to 'UWP' 2020-06-19 16:31:28 +02:00
windows Merge pull request #39888 from nekomatata/windows-create-window-error 2020-07-04 01:41:43 +02:00
register_platform_apis.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00