virtualx-engine/drivers
Rémi Verschelde ba2bdc478b
Style: Remove inconsistently used @author docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.

`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
2022-01-04 20:42:50 +01:00
..
alsa Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
alsamidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
coreaudio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
coremidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gl_context Add GLES2 2D renderer + Linux display manager 2021-10-30 02:05:48 +02:00
gles3 Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
png Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
pulseaudio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
spirv-reflect SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00
unix Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
vulkan Merge pull request #51206 from clayjohn/Vulkan-ASSGI 2022-01-04 10:00:17 +01:00
wasapi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
windows Style: Remove inconsistently used @author docstrings 2022-01-04 20:42:50 +01:00
winmidi Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
xaudio2 Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_driver_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_driver_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [HTML5] Add WebGL2 (GLES3) support using the OpenGL renderer. 2021-11-19 16:59:27 +01:00