.. |
dummy
|
Sort decals and lights based on camera origin
|
2023-01-20 09:58:17 -08:00 |
environment
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_rd
|
Merge pull request #72068 from clayjohn/RD-sky-texture
|
2023-01-26 01:12:12 +01:00 |
storage
|
Sort decals and lights based on camera origin
|
2023-01-20 09:58:17 -08:00 |
renderer_canvas_cull.cpp
|
CanvasItem::draw_polyline Support thin polylines drawn using line strip
|
2023-01-19 21:08:25 +01:00 |
renderer_canvas_cull.h
|
CanvasItem::draw_polyline Support thin polylines drawn using line strip
|
2023-01-19 21:08:25 +01:00 |
renderer_canvas_render.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_canvas_render.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_compositor.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_compositor.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_geometry_instance.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_geometry_instance.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_scene_cull.cpp
|
Use range iterators in LocalVector loops
|
2023-01-21 18:44:42 +01:00 |
renderer_scene_cull.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_scene_occlusion_cull.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_scene_occlusion_cull.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_scene_render.cpp
|
Rename center method to get_center in Plane.
|
2023-01-15 17:18:50 +01:00 |
renderer_scene_render.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
renderer_viewport.cpp
|
Warn when trying to enable TAA from mobile or gl_compatibility backend
|
2023-01-16 13:32:40 -08:00 |
renderer_viewport.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_device.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_device.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_device_binds.cpp
|
Avoid crashing when custom GLSL shaders are imported when using the gl_compatibility renderer
|
2023-01-13 12:53:19 -08:00 |
rendering_device_binds.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_method.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_method.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_server_default.cpp
|
Add framework for avoidance of color flash in new windows
|
2023-01-12 21:42:51 +01:00 |
rendering_server_default.h
|
Fix scaling issue in draw_line and similar methods
|
2023-01-16 12:49:58 +03:00 |
rendering_server_globals.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
rendering_server_globals.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
SCsub
|
|
|
shader_compiler.cpp
|
Make screen texture and depth texture work in Multiview
|
2023-01-25 13:35:01 +11:00 |
shader_compiler.h
|
Make screen texture and depth texture work in Multiview
|
2023-01-25 13:35:01 +11:00 |
shader_language.cpp
|
Fix array of token names in the shader parser
|
2023-01-25 18:18:07 +03:00 |
shader_language.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
shader_preprocessor.cpp
|
Use range iterators in LocalVector loops
|
2023-01-21 18:44:42 +01:00 |
shader_preprocessor.h
|
Fix shader preprocessor memory leak
|
2023-01-19 22:06:59 +02:00 |
shader_types.cpp
|
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
|
2023-01-18 19:52:47 -08:00 |
shader_types.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
shader_warnings.cpp
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |
shader_warnings.h
|
One Copyright Update to rule them all
|
2023-01-05 13:25:55 +01:00 |