.. |
renderer_rd
|
Merge pull request #58819 from vreon/fix-eyedir-z
|
2022-03-13 00:55:32 +01:00 |
rasterizer_dummy.h
|
Remove unused shadow_color property from Light3D
|
2022-03-04 23:12:18 +01:00 |
renderer_canvas_cull.cpp
|
Tweak render timestamp names for explicitness and consistency
|
2022-03-04 08:46:12 +01:00 |
renderer_canvas_cull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_canvas_render.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_compositor.cpp
|
Implementing OpenXR driver
|
2022-02-23 12:02:24 +01:00 |
renderer_compositor.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene_cull.cpp
|
Tweak render timestamp names for explicitness and consistency
|
2022-03-04 08:46:12 +01:00 |
renderer_scene_cull.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_scene_occlusion_cull.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_occlusion_cull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_render.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_scene_render.h
|
Improve compilation speed (forward declarations/includes cleanup)
|
2022-02-12 02:46:22 +01:00 |
renderer_storage.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_storage.h
|
Remove unused shadow_color property from Light3D
|
2022-03-04 23:12:18 +01:00 |
renderer_thread_pool.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_thread_pool.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
renderer_viewport.cpp
|
Tweak render timestamp names for explicitness and consistency
|
2022-03-04 08:46:12 +01:00 |
renderer_viewport.h
|
Enable 16-bit shadow atlas by default in the RenderingServer methods
|
2022-02-04 16:41:08 +01:00 |
rendering_device.cpp
|
Merge pull request #53857 from briansemrau/rd-free-rid-bind-rename
|
2022-01-20 17:24:34 +01:00 |
rendering_device.h
|
Add a UniformSet cache
|
2022-03-06 13:03:33 +01:00 |
rendering_device_binds.cpp
|
String: Add contains().
|
2022-02-04 01:28:02 +05:45 |
rendering_device_binds.h
|
Add a UniformSet cache
|
2022-03-06 13:03:33 +01:00 |
rendering_server_default.cpp
|
Improve XRInterface hooks into rendering
|
2022-01-26 13:55:44 +11:00 |
rendering_server_default.h
|
Remove unused shadow_color property from Light3D
|
2022-03-04 23:12:18 +01:00 |
rendering_server_globals.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
rendering_server_globals.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
|
|
shader_compiler.cpp
|
Use Filament specular models and parametrization
|
2022-02-22 19:39:41 -08:00 |
shader_compiler.h
|
Optimize include files to improve shader_language.h compilation speed
|
2022-01-12 14:19:12 +03:00 |
shader_language.cpp
|
Style: Cleanup single-line blocks, semicolons, dead code
|
2022-02-16 14:06:29 +01:00 |
shader_language.h
|
Allow multiple declarations in for loop in a shader
|
2022-02-03 11:35:38 +03:00 |
shader_types.cpp
|
Use Filament specular models and parametrization
|
2022-02-22 19:39:41 -08:00 |
shader_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
shader_warnings.cpp
|
Add translation links to shader errors
|
2022-01-19 15:16:32 +03:00 |
shader_warnings.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |