.. |
bind
|
corrected ClassDB::insatnce() return type
|
2017-01-30 14:13:13 +01:00 |
helper
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
io
|
shadows were not working in-editor for nvidia, fixed now
|
2017-02-06 20:18:35 -03:00 |
math
|
WIP new AudioServer, with buses, effects, etc.
|
2017-01-21 19:01:00 -03:00 |
os
|
Several bugfixes, improving the import workflow
|
2017-02-06 00:38:39 -03:00 |
allocators.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
array.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
array.h
|
Both Array and Dictionary are always in shared mode (removed copy on write).
|
2017-01-11 08:54:17 -03:00 |
class_db.cpp
|
Enable WebGL2 in web export, start fixing build
|
2017-02-01 10:21:04 +01:00 |
class_db.h
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
color.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
color.h
|
Merge pull request #7093 from bojidar-bg/named-colors
|
2017-01-11 10:36:15 +01:00 |
color_names.inc
|
Add missing map.h include in color defs
|
2017-01-15 12:51:47 +01:00 |
command_queue_mt.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
command_queue_mt.h
|
Style: Cosmetic fixes to play nice with clang-format
|
2017-01-15 16:42:17 +01:00 |
compressed_translation.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
compressed_translation.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
core_string_names.cpp
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
core_string_names.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
dictionary.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
dictionary.h
|
Both Array and Dictionary are always in shared mode (removed copy on write).
|
2017-01-11 08:54:17 -03:00 |
dvector.cpp
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
dvector.h
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
engine.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
engine.h
|
Replace Engine version API by preexisting OS one
|
2017-01-13 18:25:49 +01:00 |
error_list.h
|
Match ERROR_QUERY_FAILED enum with others
|
2017-02-02 21:15:47 +09:00 |
error_macros.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
error_macros.h
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
2017-01-02 21:52:26 +01:00 |
event_queue.cpp
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
event_queue.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
func_ref.cpp
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
func_ref.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
global_constants.cpp
|
Match ERROR_QUERY_FAILED enum with others
|
2017-02-02 21:15:47 +09:00 |
global_constants.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
globals.cpp
|
Several bugfixes, improving the import workflow
|
2017-02-06 00:38:39 -03:00 |
globals.h
|
-Changed most project settings in the engine, so they have major and minor categories.
|
2017-01-05 09:16:00 -03:00 |
hash_map.h
|
Style: Fix whole-line commented code
|
2017-01-14 14:52:23 +01:00 |
hashfuncs.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
hq2x.cpp
|
Fixed HQ2x compiler warnings
|
2016-07-05 16:52:31 +02:00 |
hq2x.h
|
Finalized DynamicFont implementation
|
2016-05-29 11:37:52 -03:00 |
image.cpp
|
Several bugfixes, improving the import workflow
|
2017-02-06 00:38:39 -03:00 |
image.h
|
Several bugfixes, improving the import workflow
|
2017-02-06 00:38:39 -03:00 |
input_map.cpp
|
Keyboard Input modifiers do not block actions.
|
2017-01-25 21:21:19 +01:00 |
input_map.h
|
Keyboard Input modifiers do not block actions.
|
2017-01-25 21:21:19 +01:00 |
int_types.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
list.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
make_binders.py
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
map.h
|
Style: Fix statements ending with ';;'
|
2017-01-16 08:49:52 +01:00 |
message_queue.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
message_queue.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
method_bind.cpp
|
MethodBind: Make sure header order is kept
|
2017-01-14 22:07:28 +01:00 |
method_bind.h
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
method_ptrcall.h
|
updated method_ptrcall.h to use 3.0 naming
|
2017-01-17 11:36:17 +01:00 |
object.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
object.h
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
packed_data_container.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
packed_data_container.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
pair.h
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
path_db.cpp
|
Style: Fix statements ending with ';;'
|
2017-01-16 08:49:52 +01:00 |
path_db.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
path_remap.cpp
|
Removed import/export system, will start new one from scratch.
|
2017-01-25 21:57:08 -03:00 |
path_remap.h
|
Removed import/export system, will start new one from scratch.
|
2017-01-25 21:57:08 -03:00 |
pool_allocator.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
pool_allocator.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
print_string.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
print_string.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
ref_ptr.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
ref_ptr.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
reference.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
reference.h
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
register_core_types.cpp
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
register_core_types.h
|
-Changed most project settings in the engine, so they have major and minor categories.
|
2017-01-05 09:16:00 -03:00 |
resource.cpp
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
resource.h
|
Lot of work in new importer, importing textures now works.
|
2017-02-01 09:46:36 -03:00 |
rid.cpp
|
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
2017-01-02 21:52:26 +01:00 |
rid.h
|
Few small fixes so tools=no and target=release compiles
|
2017-01-10 21:42:14 +11:00 |
ring_buffer.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
safe_refcount.cpp
|
Enable WebGL2 in web export, start fixing build
|
2017-02-01 10:21:04 +01:00 |
safe_refcount.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
script_debugger_local.cpp
|
Style: Fix statements ending with ';;'
|
2017-01-16 08:49:52 +01:00 |
script_debugger_local.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
script_debugger_remote.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
script_debugger_remote.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
script_language.cpp
|
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
|
2017-01-02 23:03:46 -03:00 |
script_language.h
|
Type renames:
|
2017-01-11 00:52:51 -03:00 |
SCsub
|
Move tests again from core to main
|
2017-01-08 21:33:37 +01:00 |
self_list.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
set.h
|
Style: Fix statements ending with ';;'
|
2017-01-16 08:49:52 +01:00 |
simple_type.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
sort.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
string_db.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
string_db.h
|
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
|
2017-01-07 18:26:38 -03:00 |
translation.cpp
|
CSV translation import plugin
|
2017-02-01 20:41:05 -03:00 |
translation.h
|
CSV translation import plugin
|
2017-02-01 20:41:05 -03:00 |
typedefs.h
|
Style: Various fixes to play nice with clang-format
|
2017-01-16 08:49:52 +01:00 |
ucaps.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
undo_redo.cpp
|
Ability to drag and drop around audio effects!
|
2017-01-24 00:19:31 -03:00 |
undo_redo.h
|
-Changed most project settings in the engine, so they have major and minor categories.
|
2017-01-05 09:16:00 -03:00 |
ustring.cpp
|
Merge pull request #7002 from RandomShaper/vcs-friendliness
|
2017-01-25 14:52:40 -03:00 |
ustring.h
|
Merge pull request #7002 from RandomShaper/vcs-friendliness
|
2017-01-25 14:52:40 -03:00 |
variant.cpp
|
Style: Fix statements ending with ';;'
|
2017-01-16 08:49:52 +01:00 |
variant.h
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
variant_call.cpp
|
Style: Various fixes to play nice with clang-format
|
2017-01-16 08:49:52 +01:00 |
variant_construct_string.cpp
|
Style: Various fixes to play nice with clang-format
|
2017-01-16 08:49:52 +01:00 |
variant_op.cpp
|
Style: Cleanups, added headers, renamed files
|
2017-01-16 08:04:23 +01:00 |
variant_parser.cpp
|
Renamed engine.cfg to godot.cfg, to forcefully break compatibility with 2.x
|
2017-02-04 20:53:55 -03:00 |
variant_parser.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
vector.h
|
Enable WebGL2 in web export, start fixing build
|
2017-02-01 10:21:04 +01:00 |
vmap.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |
vset.h
|
Welcome in 2017, dear changelog reader!
|
2017-01-01 22:03:33 +01:00 |