virtualx-engine/main
Fredia Huya-Kouadio be4b07c3e4 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-20 11:56:11 -07:00
..
tests Merge pull request #64870 from MarcusElg/naninfprinting3.x 2022-10-03 13:57:30 +02:00
app_icon.png
default_controller_mappings.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
gamecontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-09-27 23:52:24 +02:00
godotcontrollerdb.txt Sync controller mappings DB with SDL2 community repo 2022-02-21 11:11:36 +01:00
input_default.cpp Add double_tap attribute to InputEventScreenTouch 2022-10-20 11:56:11 -07:00
input_default.h Merge pull request #56765 from madmiraal/fix-45592-2-3.x 2022-08-05 22:37:44 +02:00
main.cpp Fix forwarding of CLI arguments taking an option 2022-08-29 15:53:25 +02:00
main.h Overhaul CLI argument forwarding to processes started by the editor 2022-08-19 11:13:56 +02:00
main_builders.py Tweak the editor splash screen color to better match the default theme 2021-03-19 10:51:39 +01:00
main_timer_sync.cpp Disable jitter fix when physics interpolation is enabled. 2022-02-21 10:32:42 +00:00
main_timer_sync.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
performance.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub Remove editor splash screen with sponsors logo 2021-12-01 14:18:29 +01:00
splash.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2019-10-12 23:23:33 +02:00