virtualx-engine/editor
Jakub Grzesik be8ae8df93 fix crash after click on MeshInstance with no owner
Due to how spatial selection works, after clicking on
MeshInstance that had no owner editor was crashing.
2017-08-11 19:59:30 +02:00
..
collada fix collada crash on invalid (blender internal expored...) file, fixes #6222 2017-08-08 08:14:51 -03:00
doc Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
fileserver Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
icons Merge pull request #10247 from djrm/pr_bus_fixes 2017-08-11 10:43:30 +02:00
import ResourceImporterScene: fix 'bult' typo 2017-08-08 11:11:14 +07:00
io_plugins Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
plugins fix crash after click on MeshInstance with no owner 2017-08-11 19:59:30 +02:00
translations i18n: Update template and sync translations 2017-06-25 14:19:51 +02:00
animation_editor.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
animation_editor.h Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
array_property_edit.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
array_property_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
asset_library_editor_plugin.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
asset_library_editor_plugin.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
call_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
call_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
code_editor.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
code_editor.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
connections_dialog.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
connections_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
create_dialog.cpp Merge pull request #8968 from noshyaar/pr-bug2 2017-05-28 09:29:51 +02:00
create_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
dependency_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
dependency_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_code_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
doc_title_font.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_about.cpp Label: update min size when regenerate wordcache 2017-07-25 17:06:16 +07:00
editor_about.h Move About dialog to editor_about.cpp 2017-07-23 00:14:44 +07:00
editor_asset_installer.cpp Rename Godot-specific resource extensions 2017-06-15 21:35:20 -03:00
editor_asset_installer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_audio_buses.cpp Fixes to buses editor 2017-08-10 18:07:24 -05:00
editor_audio_buses.h Fixes to buses editor 2017-08-10 18:07:24 -05:00
editor_autoload_settings.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
editor_autoload_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_data.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_data.h Make available more informations about editor for Tool Plugins 2017-07-18 17:48:19 +02:00
editor_dir_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_dir_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_export.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
editor_file_dialog.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_file_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_file_system.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_file_system.h Fix EditorFileSystem duplicating root folder in new folders 2017-06-16 23:32:46 +03:00
editor_fonts.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_fonts.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_help.cpp Revert "fixed loading old theme styleboxes" 2017-08-07 16:00:34 -03:00
editor_help.h editor: update helps and script panel on theme could change. 2017-08-04 14:57:15 +02:00
editor_icons.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_initialize_ssl.cpp BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
editor_initialize_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_log.cpp Merge pull request #10164 from djrm/pr_theme_fixes 2017-08-10 10:46:05 +02:00
editor_log.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_name_dialog.cpp Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER 2017-08-06 16:26:07 +03:00
editor_name_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_node.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_node.h Fix !save_each_scene saving scenes with no filename 2017-07-26 18:57:34 +07:00
editor_path.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_path.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_plugin.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_plugin.h core/io: fix typo 'resoucre' to 'resource' 2017-08-08 12:02:49 +07:00
editor_plugin_settings.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
editor_plugin_settings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_profiler.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
editor_profiler.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
editor_reimport_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_reimport_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_resource_preview.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_resource_preview.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
editor_run.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_native.cpp Use custom native-run icons for Android and HTML5 2017-06-27 21:06:26 +02:00
editor_run_native.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_run_script.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
editor_run_script.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_scale.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_settings.cpp Builtin script template loading improvements 2017-08-04 14:53:07 +02:00
editor_settings.h Add ability to use custom script templates. 2017-06-13 20:03:08 +00:00
editor_sub_scene.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_sub_scene.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
editor_themes.cpp Improved add texture as node dialog 2017-08-10 11:40:28 -05:00
editor_themes.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
export_template_manager.cpp Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
export_template_manager.h Add a few missing copyright headers 2017-04-28 20:16:30 +02:00
file_type_cache.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
file_type_cache.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
filesystem_dock.cpp Merge pull request #10164 from djrm/pr_theme_fixes 2017-08-10 10:46:05 +02:00
filesystem_dock.h Right-clicking a folder in the FileSystem panel now gives the option Show in file manager 2017-04-24 22:18:24 +02:00
groups_editor.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
groups_editor.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
import_dock.cpp -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
import_dock.h -Ability to set default import presets for type 2017-07-23 18:50:25 -03:00
inspector_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
inspector_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
multi_node_edit.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
node_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
output_strings.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pane_drag.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pane_drag.h Multiple 3D viewports are not operational. 2017-06-11 11:29:51 -03:00
progress_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
progress_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
project_export.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
project_export.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
project_manager.cpp ProjectManager: Show error dialog if unable to run project. 2017-08-07 23:47:43 +02:00
project_manager.h ProjectManager: Show error dialog if unable to run project. 2017-08-07 23:47:43 +02:00
project_settings_editor.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
project_settings_editor.h -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
property_editor.cpp Merge pull request #10238 from Hinsbart/resource_rmb 2017-08-11 10:42:29 +02:00
property_editor.h Inspector: Right click on resource opens sub-menu. 2017-08-10 21:02:31 +02:00
property_selector.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
property_selector.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
pvrtc_compress.cpp Removal of Image from Variant, converted to a Resource. 2017-05-17 07:37:45 -03:00
pvrtc_compress.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
quick_open.cpp Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
quick_open.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
register_exporters.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
reparent_dialog.cpp Rename [gs]et_pos to [gs]et_position for Controls 2017-04-10 08:27:34 +02:00
reparent_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resources_dock.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
resources_dock.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
run_settings_dialog.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
scene_tree_dock.cpp Makes all Godot API's methods Lower Case 2017-08-07 18:24:35 +07:00
scene_tree_dock.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
scene_tree_editor.cpp Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
scene_tree_editor.h Clicking on subscene icon will open it 2017-07-03 16:53:46 +02:00
script_create_dialog.cpp Some theme and usability improvements 2017-07-31 13:19:45 -05:00
script_create_dialog.h ScriptCreateDialog: fix open error crash, remember template 2017-07-07 20:42:39 +07:00
script_editor_debugger.cpp Merge pull request #10164 from djrm/pr_theme_fixes 2017-08-10 10:46:05 +02:00
script_editor_debugger.h Several ui improvements (mostly margins) 2017-08-08 11:44:37 -05:00
SCsub Fix Zlib license not extracted 2017-07-18 08:02:56 +07:00
settings_config_dialog.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
settings_config_dialog.h Removal of InputEvent as built-in Variant type.. 2017-05-20 17:05:38 -03:00
spatial_editor_gizmos.cpp Removes type information from method binds 2017-08-10 07:17:50 +02:00
spatial_editor_gizmos.h Lots of work on Audio & Physics engine: 2017-07-15 08:32:34 -03:00