3a61d0990e
Default is "Auto", but can be forced to a specific WebGL version if the automatic detection fails. The game and editor canvas are now replaced with a new one in the exit hooks. This helps the browser do some context cleanup, and allow us to create a new context of a different type (WebGL/WebGL2). Enable GLES3/WebGL2 in the Web Editor. |
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.. | ||
docker | ||
document_icons | ||
html | ||
ios_xcode | ||
iphone-mono-libs | ||
linux | ||
osx | ||
osx_template.app/Contents | ||
osx_tools.app/Contents | ||
shell | ||
uwp_template | ||
windows | ||
project_icon.svg |