60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*************************************************/
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/* memory_pool_static_nedmalloc.h */
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/*************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/*************************************************/
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/* Source code within this file is: */
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/* (c) 2007-2016 Juan Linietsky, Ariel Manzur */
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/* All Rights Reserved. */
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/*************************************************/
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#ifdef NEDMALLOC_ENABLED
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//
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// C++ Interface: memory_static_malloc
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//
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// Description:
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//
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//
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// Author: Juan Linietsky <red@lunatea>, (C) 2006
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//
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// Copyright: See COPYING file that comes with this distribution
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//
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//
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#ifndef MEMORY_POOL_STATIC_NEDMALLOC_H
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#define MEMORY_POOL_STATIC_NEDMALLOC_H
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#include "os/memory_pool_static.h"
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#include "os/mutex.h"
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/**
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@author Juan Linietsky <red@lunatea>
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*/
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class MemoryPoolStaticNedMalloc : public MemoryPoolStatic {
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Mutex *mutex;
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public:
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void* alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
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void* realloc(void *p_memory,size_t p_bytes); ///< Pointer in
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void free(void *p_ptr); ///< Pointer in p_description shold be to a const char const
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virtual size_t get_available_mem() const;
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virtual size_t get_total_usage();
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/* Most likely available only if memory debugger was compiled in */
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virtual int get_alloc_count();
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virtual void * get_alloc_ptr(int p_alloc_idx);
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virtual const char* get_alloc_description(int p_alloc_idx);
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virtual size_t get_alloc_size(int p_alloc_idx);
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virtual void debug_print_all_memory();
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MemoryPoolStaticNedMalloc();
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~MemoryPoolStaticNedMalloc();
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};
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#endif
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#endif
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