..
tests
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
default_controller_mappings.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-02-08 22:36:36 +01:00
godotcontrollerdb.txt
Add some HTML5 controllers mapping.
2021-02-06 11:09:01 +01:00
input_default.cpp
Input: Throw error if action doesn't exist
2021-02-25 14:30:25 +01:00
input_default.h
Add support for new SDL gamecontroller keywords.
2021-02-07 16:41:23 +00:00
main.cpp
Revert backport of 2D transform and camera snapping options
2021-03-05 14:20:31 +00:00
main.h
Make glue generation shutdown more graceful
2021-02-22 21:40:16 +01:00
main_builders.py
Support SDL2 half axes and inverted axes mappings.
2020-06-26 06:28:56 +01:00
main_timer_sync.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
main_timer_sync.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
performance.cpp
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
performance.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 15:09:17 +01:00