virtualx-engine/servers/rendering/renderer_rd/forward_clustered
Dario e2984af013 Add motion vector support for animated surfaces like skeletons or blend shapes.
Extends mesh instances that required custom vertex buffers to create two alternating buffers that are written to and binds them to use them as the previous vertex buffer when generating motion vectors.
2023-08-16 11:37:42 -03:00
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render_forward_clustered.cpp Add motion vector support for animated surfaces like skeletons or blend shapes. 2023-08-16 11:37:42 -03:00
render_forward_clustered.h
scene_shader_forward_clustered.cpp
scene_shader_forward_clustered.h
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