virtualx-engine/platform/windows
Rémi Verschelde c2a669a9f0 SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS
Many contributors (me included) did not fully understand what CCFLAGS,
CXXFLAGS and CPPFLAGS refer to exactly, and were thus not using them
in the way they are intended to be.

As per the SCons manual: https://www.scons.org/doc/HTML/scons-user/apa.html

- CCFLAGS: General options that are passed to the C and C++ compilers.
- CFLAGS: General options that are passed to the C compiler (C only;
  not C++).
- CXXFLAGS: General options that are passed to the C++ compiler. By
  default, this includes the value of $CCFLAGS, so that setting
  $CCFLAGS affects both C and C++ compilation.
- CPPFLAGS: User-specified C preprocessor options. These will be
  included in any command that uses the C preprocessor, including not
  just compilation of C and C++ source files [...], but also [...]
  Fortran [...] and [...] assembly language source file[s].

TL;DR: Compiler options go to CCFLAGS, unless they must be restricted
to either C (CFLAGS) or C++ (CXXFLAGS). Preprocessor defines go to
CPPFLAGS.
2019-04-24 16:57:58 +02:00
..
export Use relative path property hint for windows export icon 2019-02-03 01:31:53 +01:00
context_gl_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
context_gl_windows.h Remove ContextGL since as an abstraction it's unused. 2019-04-06 17:52:52 +02:00
crash_handler_windows.cpp Drop RtAudio driver on Windows 2019-02-20 13:47:01 +01:00
crash_handler_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
detect.py SCons: Review uses of CCFLAGS, CXXFLAGS and CPPFLAGS 2019-04-24 16:57:58 +02:00
godot.ico Make the Windows icon file smaller 2017-06-20 14:38:50 +02:00
godot.natvis Fixed & improved Visual Studio custom debugger visualization 2019-03-12 08:59:30 +01:00
godot_res.rc Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
godot_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
joypad_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
joypad_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.cpp Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
key_mapping_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
lang_table.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
logo.png Optimize images losslessly using oxipng -o6 --strip all --zopfli 2018-06-28 19:17:41 +02:00
os_windows.cpp Fixes build for Windows cross-compilation 2019-04-23 17:48:46 +00:00
os_windows.h Android now (optionally) builds the template when exporting 2019-04-07 15:46:52 -03:00
platform_config.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
platform_windows_builders.py Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
power_windows.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
power_windows.h Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
SCsub Platform: Ensure classes match their header filename 2019-02-12 16:56:25 +01:00
windows_terminal_logger.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
windows_terminal_logger.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00