virtualx-engine/drivers/gles2
lawnjelly c6a428b3d6 GLES2 fix octahedral half float unpacking
The strides in _unpack_half_floats() were incorrectly calculated in the case where octahedral normals and tangents were in use.
2023-01-16 11:55:06 +00:00
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shaders Fix GLES 2 Spotlight Bug 2022-12-11 05:45:45 +08:00
rasterizer_canvas_base_gles2.cpp More low priority redraw request cases 2022-06-12 06:44:59 +01:00
rasterizer_canvas_base_gles2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
rasterizer_canvas_gles2.cpp Prevent drawing MultiMesh with zero instance count 2022-09-15 13:20:12 +01:00
rasterizer_canvas_gles2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
rasterizer_gles2.cpp Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
rasterizer_gles2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
rasterizer_scene_gles2.cpp Prevent drawing MultiMesh with zero instance count 2022-09-15 13:20:12 +01:00
rasterizer_scene_gles2.h Fix typos with codespell 2022-12-15 12:26:59 +01:00
rasterizer_storage_gles2.cpp GLES2 fix octahedral half float unpacking 2023-01-16 11:55:06 +00:00
rasterizer_storage_gles2.h Merge pull request #51676 from Calinou/shader-add-hint-transparent-texture-3.x 2022-08-05 22:34:05 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
shader_compiler_gles2.cpp Backport spatial shader built-ins 2022-08-05 21:19:15 +02:00
shader_compiler_gles2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00
shader_gles2.cpp GLES2: Fix VersionKey comparison in ShaderGLES2::bind() 2022-03-07 09:30:22 +01:00
shader_gles2.h Code quality: Fix header guards consistency 2022-07-25 14:53:37 +02:00