virtualx-engine/scene/gui
Juan Linietsky e086bccd63 Import 3D Scene Improvements
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-If re-importing from the "dependency changed" dialog, edited scene will keep the local changes.
-Imported scene will keep track of changes in the source asset
-Geometry changes in source geometry or nodes with a different transform will be updated.
-Materials will be kept if changed locally.
-New nodes added will be kept
-If nodes were reparented or renamed, they will still keep track
-Deleted notes will be restored, use the -noimp option to avoid this.
-In general, you can trust that if you do local modifications to the imported scene, they will not be erased after re-import.
-Erasing your changes is done by re-importing from the "Re-Import" menu, re-opening the "Import 3D Scene" dialog. This wil re-import fresh.

Overall, This should allow you to work on a scene and see changes made to 3D assets in real-time.

So Please test!!
2014-06-19 02:23:03 -03:00
..
base_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
base_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button_array.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button_array.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button_group.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
button_group.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
center_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
center_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
check_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
check_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
color_picker.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
color_picker.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
control.cpp -Fixed viewport stretch bugs 2014-04-18 11:43:54 -03:00
control.h -Fixed viewport stretch bugs 2014-04-18 11:43:54 -03:00
custom_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
custom_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dialogs.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
dialogs.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
empty_control.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
empty_control.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
file_dialog.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
file_dialog.h -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
grid_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
grid_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
label.cpp Made a uniform distribution of characters in Label::set_percent_visible() 2014-05-31 23:50:10 +02:00
label.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
line_edit.cpp Fix LineEdit selected text drag and drop behavior: move instead of duplicate selected text; maintain selection after drag and drop. 2014-05-11 12:16:08 +08:00
line_edit.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
margin_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
margin_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
menu_button.cpp -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
menu_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
option_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
option_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
panel.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
panel.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
panel_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
panel_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
popup.cpp Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
popup.h Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
popup_menu.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
popup_menu.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
progress_bar.cpp -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
progress_bar.h -Added OpenSSL and HTTPS support 2014-04-28 21:56:43 -03:00
range.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
range.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reference_frame.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
reference_frame.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text_label.cpp Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
rich_text_label.h -project settings are saved when changed 2014-02-15 21:16:33 -03:00
scroll_bar.cpp Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
scroll_bar.h Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
scroll_container.cpp Import 3D Scene Improvements 2014-06-19 02:23:03 -03:00
scroll_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
separator.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
separator.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
slider.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
slider.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spin_box.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
spin_box.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
split_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
split_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tab_container.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tab_container.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tabs.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tabs.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
text_edit.cpp Fix script editor scrollbar disappear issue 2014-05-21 01:07:47 +08:00
text_edit.h Add get_word_under_cursor() method to TextEdit 2014-05-06 19:21:21 +08:00
texture_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
texture_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
texture_frame.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
texture_frame.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
texture_progress.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
texture_progress.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tool_button.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tool_button.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
tree.cpp -Added ATITC texture support 2014-02-26 10:08:17 -03:00
tree.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
video_player.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
video_player.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00